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1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project

Mesh

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Sep 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1.0b16

Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1... Read more

0
votes
Fixed

Folders with numbers and dots cannot be created when using AssetDatabase...

--

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Jun 30, 2022

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Version/s: 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce: 1. Open the attached project ("DotInFolderBug.zip") 2. Choose "Bug/Create Folder With Dot In Name" in the menu bar... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the attached project named Case_1168396 2. Select the Particle System 3. Observe the position of the Trans... Read more

5
votes
Fixed

[Metal][VFX] Preview Creating a VFX Graph Asset throws an error

--

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May 23, 2022

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Version/s: 2021.3.12f1, 2022.2.0b13, 2023.1.0a3

Steps to reproduce: 1. Create a HDRP project 2. Create a new VFX Graph Asset (Assets>Create>Visual Effects>Visual Effect Graph) 3... Read more

0
votes
By Design

[WindowsMR][Remoting] - Remoting from a standalone app fails to load the...

Package: WindowsMR

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May 13, 2019

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Version/s: 1.0.11

Remoting from a standalone app is failing because the perception remoting dll is failing to load Repro Steps: 1. Come ask us for t... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more

0
votes
Fixed

The HUB can not activate the license on MacOS

License

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Sep 23, 2020

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Version/s: 2020.1.4f1

HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps: 1. Open attached project. 2. In the p... Read more

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