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Buttons and text in "Visual Scripting" window are not properly presented...
To reproduce: # Open HUB; # Create a new project; # Go to "Window" menu and select "Visual Scripting" ->"Visual Scripting Grap... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce: 1) Open Unity Hub and create a new 3d template project 2) Reset Layout to Default 3) Open Player Settings and do... Read more
Lightmap Streaming Priority field's value doesn't change when an unaccep...
Reproduction steps: # Create a new project # Enable the “Lightmap Streaming Enabled” option (Edit > Project Settings > Player > Oth... Read more
"Android SDK Command Line Tools: Installation Failed" when downloading U...
Reproduction steps: 1. Download Unity using Unity Hub Expected result: Unity downloads without any issues Actual result: Downlo... Read more
[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...
Steps to reproduce: 1. Open attached project 2. Open "Untitled" scene 3. Run it 4. Open console and notice that OnTriggerEnter2D is... Read more
GC calls generate micro-freezes when UnityEventBase creates a lot of m_C...
Reproduction steps: 1. Open the attached project “IN-3528.zip” 2. Start Play Mode 3. Click Window > Analysis > Memory profiler 4. Ta... Read more
Particle System mesh UV coordinates change when mesh's geometry layout i...
How to reproduce: 1. Open user-submitted project (Geom_Layout_Particles.zip) 2. Open the Main scene 3. Enter Play Mode 4. Select the... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps: 1. Open Bug_Crash scene fr... Read more
Panel and ScrollView are outside the canvas borders in the Controls scene
Steps to reproduce : - import the UI sample scenes - open the Controls scene and notice the Panel and ScrollView are outside the bo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette
- FrustumCulling is not functional in VFX Graph rendered with Custom Pass when using AggregateCullingParameters
- EditorApplication.isFocused returns False when entering Play Mode
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP