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0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

Color picker values remain the same when pressing ctrl + z to undo the c...

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Jun 18, 2024

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Version/s: 2022.3.34f1, 6000.0.7f1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/Main“ scene 3. Select the “UserMenu/MainMenu/Load ... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more

0
votes
Fixed

Tile Palette Windows Overlay Menu cannot be reached from the Windows Keb...

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Jul 09, 2024

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Version/s: 6000.0.10f1

*Steps to reproduce:* # Create a 2D Project # Open the Tile Palette Window # From the Windows Kebab Menu open the Overlay Menu... Read more

0
votes
Not Reproducible

Unity crashed after creating new project with organization selected on l...

Connect

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Apr 09, 2015

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Version/s: 5.1.0b2

- Go to your UDN account and create an Organization - Open an existing Unity project - Go to File -> Create new project - On the New... Read more

1
votes
Postponed

[Shader Compiler] Compute shader is not recompiled if included file is m...

Shaders

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May 04, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project 2. Open the 'IncludedFile.cgnic' and uncomment line 4 3. Save the changes and swit... Read more

0
votes
Active

Unable to type in the UI Toolkit Text Field when in UWP Player

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May 22, 2024

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Version/s: 2022.3.30f1, 6000.0.4f1, 7000.0.0a1

How to reproduce: 1. Open the attached project "IN-76779.zip" 2. Build And Run the project for UWP 3. Type "aaa" in the Text Fiel... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more

0
votes
Fixed

Exception is thrown when a generic method with two different definitions...

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Jul 25, 2022

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Version/s: 2022.2.0b2

How to reproduce: # Open the user’s attached “ConsoleStripcallstackBug” project # Observe the Console log Expected result: No err... Read more

0
votes
Fixed

[URP] Crash on PrepareDrawShadowsCommandStep1 when changing or deleting...

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Apr 11, 2024

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Version/s: 2022.3.15f1

Steps to reproduce: 1. Open the attached “URP Template.zip” project 2. Observe the crash Reproducible with versions: 2022.3.15f... Read more

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