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[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
Color picker values remain the same when pressing ctrl + z to undo the c...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/Main“ scene 3. Select the “UserMenu/MainMenu/Load ... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more
Tile Palette Windows Overlay Menu cannot be reached from the Windows Keb...
*Steps to reproduce:* # Create a 2D Project # Open the Tile Palette Window # From the Windows Kebab Menu open the Overlay Menu... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization - Open an existing Unity project - Go to File -> Create new project - On the New... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project 2. Open the 'IncludedFile.cgnic' and uncomment line 4 3. Save the changes and swit... Read more
Unable to type in the UI Toolkit Text Field when in UWP Player
How to reproduce: 1. Open the attached project "IN-76779.zip" 2. Build And Run the project for UWP 3. Type "aaa" in the Text Fiel... Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more
Exception is thrown when a generic method with two different definitions...
How to reproduce: # Open the user’s attached “ConsoleStripcallstackBug” project # Observe the Console log Expected result: No err... Read more
[URP] Crash on PrepareDrawShadowsCommandStep1 when changing or deleting...
Steps to reproduce: 1. Open the attached “URP Template.zip” project 2. Observe the crash Reproducible with versions: 2022.3.15f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData