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Parts of Editor Skin swap back to Professional after restarting the Editor
How to reproduce: 1. Open attached project 2. Close Unity Editor 3. Open Unity Editor Expected result: Editor Skin is unchanged Act... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more
Cannot rename custom ScriptableObject asset if it has subassets
To reproduce: 1. Open attached project 2. Rename BehaviorTree.asset 3. Rename fails and warning is thrown in console Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refresh Deselecting and resele... Read more
Inspector Window provides no preview when .JSON file is selected
How to reproduce: 1. Open user-supplied project 2. In Project Window > select Assets > AppNavigator.json Expected result: A preview... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
[iOS][Web] The soft keyboard creates offset on scene view
How to reproduce: 1. Open the attached project 2. Build the project for WebGL and deploy it to an iOS device 3. Click on any Input F... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro: - Ope... Read more
NullReferenceException is thrown after importing Post Processing when it...
How to reproduce: 1. Create a new project 2. Import Post Processing asset from Package Manager 3. Add Post-process Layer component t... Read more
[Linux] Input System does not register some keys when using internationa...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData