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0
votes
Fixed

Shader errors appear in console after building "PostProcessing" asset on...

Shaders

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Apr 15, 2017

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Version/s: 2017.1.0b1

Reproduction steps: 1. Open project attached (VulkanCompilation.zip). 2. Build it for Vulkan. Expected result: Build will be comple... Read more

0
votes
Fixed

Project sometimes fail to build due to different serialization order in ...

Serialization

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Apr 16, 2017

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Version/s: 2017.1.0b1

Reproduction steps: 1. Open project attached (PartialClassBuild.zip). 2. Build it on standalone player. Expected result: It will be... Read more

5
votes
Fixed

[WSA] WorldAnchorStore.GetAsync throws an exception when starting deploy...

Windows Store Apps

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open the attached project (AnchorTestRepro.zip) 2. Switch platform to Windows Store 3. Build for WSA Universa... Read more

1
votes
Fixed

Namespace collision when using static directive and enum types with .NET...

Scripting

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Apr 17, 2017

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Version/s: 2017.1.0b1

Reproduction steps: 1. Open project attached(New Unity Project 3.zip) 2. Inspect console. Expected result: There will be no error a... Read more

0
votes
Duplicate

Standalone build crashes when Stereo Rendering Mode is set to Single Pass

VR

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Apr 17, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project folder, attached by user, in Explorer 2. Go to build folder 3. Make sure the Oculus VR Headset is... Read more

0
votes
Fixed

[PVR] Editor crashes when building Progressive Lightmaps for many objects

Global Illumination

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download and open the attached project 2. Start baking the lightmap 3. Leave the editor open for a few minute... Read more

0
votes
Fixed

.NET 4.6 Windows Standalone Build does not play

Deployment Management

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Apr 18, 2017

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Version/s: 2017.1.0b1

To reproduce: 1. Create new project. 2. In Player settings set Scripting Runtime Version to ".NET 4.6". 3. Restart Editor. 4. Open "... Read more

0
votes
Fixed

Standalone builds crash on launch: 'Failed to load mono' fatal error whe...

Windows Standalone

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Apr 18, 2017

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Version/s: 2017.1.0b1

Steps to reproduce: 1. Create a new Unity project 2. Open player settings 3. Select 'Experimental (.NET 4.6 Equivalent)' Scripting R... Read more

1
votes
Fixed

Unity crashes with user's assets when using .NET 4.6

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

Reproduction steps: 1. Open project attached(Test2.zip) Expected result: Unity launches, and gets ready for work. Actual result: Un... Read more

0
votes
Fixed

Scene with NavMesh and NavMeshAgent freezes in 2017.1

AI

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Apr 18, 2017

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Version/s: 2017.1.0b1

Steps: 1. Open the "repo" scene in Repo project (the scene has Nav Mesh baked with some Nav Mesh Agents) 2. Play the scene. After a ... Read more

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