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[Inspector] Multi-selecting items in the Project tab throws error in the...
Multi-selecting items in the Project tab throws error in the console. Selection is not displayed in the inspector. Steps for repro... Read more
Inspector not displaying list of Objects of different types & throws error
When selecting multiple objects of different types in the Project window, the Inspector no longer displays a list of Objects, per ty... Read more
Applying a prefab takes too much time in Unity 5.6
Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/scene_graveyard.unity scene 3. Select the scene_grave... Read more
Creating material from shader freezes Unity
To reproduce: 1.Open a new project 2.Import "GPUDriverCrash.shader" 3.Create material from that shader Expected result: material is... Read more
Fully transparent cubes cause darkening in PVR with 0 backface tolerance
Refer to: https://forum.unity3d.com/threads/progressive-lightmapper-in-5-6-beta-6.454362/page-2#post-2980244 When setting 0 backfac... Read more
[WSA] Animated image causes crash when starting deployed UWP app built
Steps to reproduce: 1. Open the attached project (Crash Test Project.zip) 2. Switch platform to Windows Store 3. Add CrashTestScene ... Read more
Rigidbody resets when Animator component is disabled and Camera doesn't ...
To reproduce: 1. Download attached project "New Unity Project.zip" and open in Unity 2. Open "RagdollBug" scene 3. Open "Scene" and... Read more
[WebGL] Build gets uncaught exception when using Linq::Take
Running WebGL build results in an error when Linq::Take is used in one of the scripts. To reproduce: 1. Open the attached project 2... Read more
[Android] Apps can be tapjacked
Android security issue: All views (e.g. GLSurfaceView) in the UnityPlayerActivity should have .setFilterTouchesWhenObscured(true) s... Read more
Cubemap array textures aren't supported even though they should
Repro Steps: 1. Open provided projects "TestCubemapArray" scene 2. Enter play mode 3. Look at the console and see that it says that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects