Search Issue Tracker
Crash in <RenderStaticBatch> and artefacts appear with a particular mesh...
Reproduction steps: 1. Open the attached project "case_898793_Crash.zip"; 2. Open the scene "Scene"; 3. Go to Game window and scale ... Read more
Not looped animation does not reset after disabling and enabling game ob...
To reproduce: 1. Open attached project 2. Make sure Animator window is visible 3. Select Cube in the Hierarchy 4. Press Play 5. Obs... Read more
[Video Player] Can't play a Video Clip If WaitForFirstFrame is enabled
Steps to reproduce: 1) Download attached project ' VideoPlayerPlayOnAwake.zip' and open in Unity 2) Open scene 'BugScene' 3) In Hie... Read more
Indirect Instanced Rendering does not support Lambertian lighting
When instancing cubes in play mode, the ones that use Indirect Lambert shading become unlit. Steps to reproduce: 1. Open attached ... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
Setting hideFlags to HideFlags.None on a component breaks the prefab
To reproduce: 1. Open attached project 2. Select Cube prefab in Project view 3. Right click on Hideflagstest script component on th... Read more
Progress bar missing with 5.6
-e: see title, just isn't shown ---works in 5.5 -repro: --create new project --build for WebGL --run build in browser --NOTICE you ... Read more
[Android] App crashes if you have it backgrounded and click a deep link ...
How to reproduce: 1. Open user provided project 2. Build to device 3. Open the built app and then background/minimise it 4. Click a ... Read more
[UI] Editor crashes when selecting "Deep" in the Profiler if a scene con...
Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/testr.unity scene 3. Open the Profiler 4. Press "Deep... Read more
When the animation repeats for 1+ times,it starts with the last frame if...
Repro Steps: 1. Select the "RabbitWorking" prefab from the "Prefabs" folder 2. Set the update mode in the inspector to "Animate Phy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects