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0
votes
Fixed

Crash in <RenderStaticBatch> and artefacts appear with a particular mesh...

Graphics - General

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project "case_898793_Crash.zip"; 2. Open the scene "Scene"; 3. Go to Game window and scale ... Read more

0
votes
Fixed

Not looped animation does not reset after disabling and enabling game ob...

Animation

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Apr 06, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached project 2. Make sure Animator window is visible 3. Select Cube in the Hierarchy 4. Press Play 5. Obs... Read more

0
votes
Fixed

[Video Player] Can't play a Video Clip If WaitForFirstFrame is enabled

Video

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Apr 07, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project ' VideoPlayerPlayOnAwake.zip' and open in Unity 2) Open scene 'BugScene' 3) In Hie... Read more

0
votes
Won't Fix

Indirect Instanced Rendering does not support Lambertian lighting

Shaders

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Mar 30, 2017

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Version/s: 5.6.0f2

When instancing cubes in play mode, the ones that use Indirect Lambert shading become unlit. Steps to reproduce: 1. Open attached ... Read more

1
votes
Duplicate

AddUIVertexTriangleStream() replaces vertices instead of adding them and...

UI

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Apr 05, 2017

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Version/s: 5.6.0f2

When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more

0
votes
Postponed

Setting hideFlags to HideFlags.None on a component breaks the prefab

Asset and Scene Management

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Apr 07, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached project 2. Select Cube prefab in Project view 3. Right click on Hideflagstest script component on th... Read more

1
votes
Not Reproducible

Progress bar missing with 5.6

WebGL

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Apr 07, 2017

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Version/s: 5.6.0f3

-e: see title, just isn't shown ---works in 5.5 -repro: --create new project --build for WebGL --run build in browser --NOTICE you ... Read more

0
votes
By Design

[Android] App crashes if you have it backgrounded and click a deep link ...

Mobile

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Mar 06, 2017

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Version/s: 5.5.1f1

How to reproduce: 1. Open user provided project 2. Build to device 3. Open the built app and then background/minimise it 4. Click a ... Read more

0
votes
Duplicate

[UI] Editor crashes when selecting "Deep" in the Profiler if a scene con...

UI

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Apr 03, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/testr.unity scene 3. Open the Profiler 4. Press "Deep... Read more

1
votes
By Design

When the animation repeats for 1+ times,it starts with the last frame if...

Animation

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Apr 02, 2017

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Version/s: 5.6.0f3

Repro Steps: 1. Select the "RabbitWorking" prefab from the "Prefabs" folder 2. Set the update mode in the inspector to "Animate Phy... Read more

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