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[Metal] Half-precision literal in HLSL is translated to float literal by...
Reproduction steps: 1) Open the attached project (HLSLHalfLiteralBecomesMetalFloatLiteral.zip). 2) Open "MobileBloom.shader". 3) Ob... Read more
Crash at GraphicsCaps::CheckGPUSupported
Fix/Workaround: - make sure you are running Unity directly on your machine (not through Remote Desktop Connection or in a virtual ... Read more
Applying Undo after using Rect Handles throws errors in the console
Applying Undo after using Rectangle Handles in the scene view throws errors in the console Reproduction steps: 1) Create a New Proj... Read more
[Android]Vulkan doesn't work on android devices with 7.x OS if Virtual R...
Steps to reproduce: 1. Open project from the link 2. Build and run for android -Crash(sometimes requires more tries to run the app) ... Read more
[WebGL][Win] il2cpp.exe did not run properly! with specific path
-e: see title, path item in question is the "°" --fails for 5.5, 5.6, 2017.1 --works on OSX -repro: --create new project named "UNÄ... Read more
[Bug Reporter] Files/Folders with names containing non-ASCII symbols do ...
-e: see title, symbol in question seems to be "°" --fails when sent from OSX or Windows -repro: --create a new project called "UNÄ°... Read more
[Splashscreen] SplashScreenRender takes up CPU time on multiple platform...
Reproduction Steps: 1. Import attached project. 2. In Player Settings, disable "Show Splash Screen". 3. Build and Run with "AutoConn... Read more
[AW] Key All Modified hotkey (shift-k) does not set key on Quaternion in...
Key All Modified hotkey (shift-k) does not set key on Quaternion interpolations (both quaternion modes), but works fine on Euler Ang... Read more
Prefab with script looses its assigned values when getting latest revisi...
To reproduce: 1. Set up perforce external control system. 2. As a root workspace use users attached project (in zip file New Unity P... Read more
Crash in SkinnedMeshRenderer::UploadCloths() when removing mesh with a C...
Steps to reproduce: 1. Open attached project 2. Open scene crash.unity 3. Select the Plane game object 4. Attach the Cloth component... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects