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"Add Component" search and selection is broken when inspecting a buildco...
Reproduction steps: 1. Open the attached project “IN-9101_TestDOTS.zip” 2. Select “Assets/Build/Default” in the Project window 3.... Read more
Prefab's field custom serialization is incorrect when the field is overr...
Reproduction steps: 1. Open the “IN-14866_OverridenFieldSerialization“ project and open the “Main” scene 2. Rename the “B” scene to ... Read more
Behavior description in the Player Input component doesn't change when c...
Reproduction steps: 1. Open the attached project “IN-9709.zip” 2. Open the “SampleScene” from the Project window 3. Select the “G... Read more
[WebGL] "Uncaught TypeError: something is undefined" error freezes the p...
How to reproduce: 1. Open the user-attached project (My project.zip) 2. Make sure that SampleScene is open 3. Build and Run the p... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
# Open the attached project "InputAndTMPInput-TestProject.zip" # In File > Build Settings make sure that the WebGL Platform is sele... Read more
[Inspector] Inspecting ShaderGraph in Debug mode results in ~150ms CPU S...
How to reproduce: 1. Open the user’s attached “InspectorBug” project 2. Change the Inspector window mode to “Debug” 3. Select the... Read more
Prefab does not save the Input Action Reference when the button is used ...
Reproduction steps: # Open the attached project (“PrefabBug.zip“) # Select Assets/TestPrefab # Open “Testprefab” # In the Inspector... Read more
Undo.RecordObject is not working correctly when it is applied to the mem...
How to reproduce: 1. Open the user-attached project “BugReport” 2. Open the “main” Scene 3. Select “Main Camera” Game Object in t... Read more
[URP] Motion Blur is not displayed correctly, motion is not calculated
Steps to reproduce: # Open attached project and open SampleScene # Observe that Main camera has post processing enabled # Obse... Read more
Scrollbar Direction changes are not being saved when changing it in open...
To reproduce: 1. Open the user’s project 2. Open the “SampleScene” 3. Open the “ScrollBar Vertical” Prefab (Assets → Prefabs) 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type