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Cannot select objects when Camera.Render() function is working
Reproduction steps:1. Open the attached project 7763252. Open scene "scene"3. Try to select any object by clicking on them in the Sc... Read more
[UI Builder] Styles of low and high buttons of a Scroller aren't refresh...
How to reproduce:1. Open the attached “IN-14037” project2. Open the “bug” Visual Tree Asset file in the UI Builder3. Switch the Scro... Read more
The "GraphicsBuffer.SetCounterValue" method does not set the counter val...
How to reproduce:1. Open the “CounterTest“ project2. Open the “Test“ scene3. Navigate to “File > Build Profiles“4. Build and Run ... Read more
HDRP/Hair appears white when the light is disabled in the scene
Steps to reproduce : - import the project attached- open the test scene- disable the light in the scene and notice the eyebrows are ... Read more
Editor complains that default renderer is missing
in a URP project after switching render path between forward and forward and creating a new material/shader editor complains that de... Read more
[URP] Dynamic Resolution can't be checked when Scene view tab isn't focused
How to reproduce:1. Create a new Unity URP project2. Select the Scene view tab3. Select the “Main Camera“ GameObject4. In the Inspec... Read more
Can not change Conf. Joints Linear Limit through the script
Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more
[iOS] The safe area value is smaller before minimizing when rotating on ...
Steps to reproduce: 1. Open ScreenOrientation.zip project 2. Build and Run for iOS Platform 3. Before opening app make sure that dev... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more
[HDRP] Scene corrupts when baking Reflection Probe with custom TextureIm...
How to reproduce:1. Open attached “IN-98470” project2. Open “OutdoorScene” from the Project tab3. Select “TextureImporter” preset as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"