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[XR][TMP][SRP] Text within headset is rendered blurry when shrinking Gam...
Reproduction steps: 1. Open the user's attached "TextRenderingBug.zip" project 2. Load SampleScene 3. Expand the Game view as much a... Read more
TextMeshPro text color changes when it's being animated
How to reproduce: 1. Open the attached project "AnimatedTMP.zip" 2. Open Assets/ExampleAssets/ExampleScene.unity 3. Enter Play Mode ... Read more
[Mobile][TMP] Link tag stops working after the first time when the link ...
Reproduction steps: 1. Open attached Project "Case_1333424" 2. Build and Deploy the Project to a mobile device 3. Click the text in ... Read more
[TextMeshPro] Sprite material is not instantiated when accessing TextMes...
How to reproduce: 1. Open the user's attached "TMPSpriteMaterialIssue.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mod... Read more
"Trying to add Handle for graphic rebuild" error appears during Play mod...
Reproduction steps: 1. Open the user's attached "1408532_TMProInputFieldBugReport.zip" project 2. Open the "20 - Input Field with Sc... Read more
Cannot get data from streamed samples when using PCM read callbacks
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and go to the Gam... Read more
Audio playing/stopping delay when the stream parameter in the AudioClip....
How to reproduce: 1. Open the attached '1312535.zip' project 2. Open 'SampleScene' 3. Enter the Play mode 4. Press the 'Stream s... Read more
Audio Mixer group name does not update in the Project window when renamed
How to reproduce: 1. Open the attached project (AudioMixerTest.zip) 2. In the Project window, double-click the NewAudioMixer Asset... Read more
SoundManager.Update takes significant time to update when using many aud...
Reproduction steps: 1. Open project "SoundManager Repro.zip" 2. Open the Profiler tab from Windows > Analysis > Profiler 3. Click th... Read more
Audio plays for a split second when Mixer's volume is set to 0 beforehand
Reproduction steps: 1. Open attached project and "StartMenu" scene 2. Enter Play Mode 3. In Game View, if there is music playing,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type