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[XR SDK] [Oculus] Occlusion glitches when camera is close to the clippin...
Reproduction steps:1. Open the attached project ("1289059-Repro.zip")2. Open "SampleScene" scene3. Move Headset a bit (CenterEyeAnch... Read more
PhraseRecognizer throws an Assertion failed error when executing Keyword...
Reproduction steps:1. Download and open the attached project "PhraseRecognizerBug.zip"2. Open the Sample scene3. Enter and exit the ... Read more
[XR][Oculus Integration Plugin] DllNotFoundException: libovravatar error...
Repro steps:1. Create a new project2. Import the Oculus Integration Plugin from in the Package Manager3. Open the "AvatarGallery" sc... Read more
[XR][Vulkan][Oculus] Crash launching app on Quest
Vulkan on Quest is crashing on startup. Seems to have started with 2021.2 rev a56f56f94b71 Here's the crash log in adb 11-18 16:07:0... Read more
[Android] Streaming a video can cause an app to hang/freeze when network...
Repro steps:1. Open QA attached project 'repro_1341573'2. Simulate bad network conditions for the device (https://jagt.github.io/clu... Read more
[XR SDK] Single Pass Stereo Instanced rendering breaks when rendering in...
Reproduction steps:1. Open the attached project ("1335518R.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected result: B... Read more
[Lumin] Project fails to build
Reproduction steps:1. Open the attached project ("1358132R.zip")2. Switch to Lumin platform3. Build the project Expected result: Bui... Read more
[XR SDK] [MockHMD] Secondary Camera does not render into full render tex...
Reproduction steps:1. Open the attached project ("testgs.zip")2. Open the "SnowScene_Deferred" scene3. Enter Play mode4. Using the m... Read more
[UWP] [WMR] OnGUI UI Elements break on HMD
How to reproduce:1. Open the attached "Test WMR GUI.zip" project2. Plug-in Acer HMD device2. Switch and Build to UWP3. Open Visual S... Read more
[XR SDK] [Lumin] Magic Leap app fails to start when built from batch mod...
Reproduction steps:1. Open the attached project folder ("2019.4.zip")2. Make sure the Library folder is deleted3. Open the "build.ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing Import Settings on a Sprite that has been added to a Sprite Atlas while in PlayMode
- Empty lists can be applied in Additional Compiler Argument list in Project Settings
- [Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is not used
- Long Color Library name overflows outside input field bounds
- Shader Graph validation and Metal threadgroup memory warnings thrown when installing HDRP package in Universal 3D Template