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1
votes
Fixed

Deprecate MirrorMode

XR

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Mar 13, 2017

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Version/s: 5.6.0f1

I also see this bug on CV1 with Oculus as the only entry in Virtual Reality SDKs under Player settings using Single-Pass Stereo and ... Read more

3
votes
Fixed

[VR] Player crashes before Unity splash screen w/ OpenGLCore & Stereo Di...

XR

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Mar 13, 2017

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Version/s: 5.6.0b11

Steps to reproduce: 1. Open new project 2. Make sure that these settings are set in player settings: - Graphics APIs for windows : O... Read more

0
votes
Won't Fix

Name of the method VRSettings.LoadDeviceByName() should be changed to VR...

XR

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Mar 11, 2017

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Version/s: 5.6.0b11

Actual name: "VRSettings.LoadDeviceByName()"; Suggested name: "VRSettings.LoadDeviceByNameAsync()" because method operation is async... Read more

2
votes
Fixed

[SPS | Android] Target eye test breaks for Single-Pass Stereo on Gear VR...

XR

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Mar 28, 2017

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Version/s: 5.6.0f3

On Android VR platforms you can assign target eye successfully with the multi pass Stereo Rendering Method, but using single pass st... Read more

0
votes
Not Reproducible

VR, occlusion and real time lights

XR

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Sep 21, 2016

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Version/s: 5.4.0f3

A scene with realtime light, bake occlusion and then run the scene. At certain angles the light is disabled for the SteamVR camera. ... Read more

0
votes
Not Reproducible

[VR | Editor] Camera preview does not work for VR enabled Camera

XR

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Mar 30, 2017

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Version/s: 5.6.0f3

1) Note the Playsettings: -- have VR Supported checked -- Split Stereo is the preferred SDK -- Oculus is the Secondary SDK 2) Enter ... Read more

0
votes
Fixed

Crash in VREyeTextureManager::BlitToBuffer when calling SystemInfo.devic...

XR

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Mar 29, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open attached project; 2. Open "CrashTest" scene; 3. Make sure VR is enabled; 4. Enter Play mode. Expected result:... Read more

0
votes
By Design

World Space Canvas button gets triggered by incorrect position of mouse ...

XR

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Mar 22, 2017

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Version/s: 5.6.0b11

Steps to reproduce: 1. Create a new project 2. Import SteamVR asset 3. Open Scene Interactions_Example 4. Enter playmode 5. Move the... Read more

1
votes
Fixed

[Android] [GearVR] Cannot change Anti-aliasing settings in runtime

XR

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Mar 29, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project '56f3AAIssue.zip' and open in Unity 2) Create OSIG file for testing device 3) Enab... Read more

0
votes
Fixed

[VR] Vsync gets turned off when Oculus is off head on a Standalone build...

XR

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Apr 06, 2017

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Version/s: 2017.1.0a6

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Turn on the build 4. Activate/Deactivate Oc... Read more

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