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19
votes
Won't Fix

Gizmos are not drawn in HMD when they are on in Game View

XR

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May 05, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open new project 2. Turn on VR mode 3. Play project and turn on Gizmos in Game view Actual result: Gizmos ar... Read more

16
votes
Won't Fix

Stereo Display VR does not render on Multiple Displays

XR

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Nov 14, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Download and open the project 2. Build for Standalone 3. Launch the build Expected result: all monitors are ... Read more

12
votes
Duplicate

Unable to load DLL 'advapi32.dll' when running an app on hololens at run...

XR

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Nov 02, 2017

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Version/s: 2017.1.0p5

Steps to reproduce: 1. Open the attached project (Own Cloud) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 with ... Read more

11
votes
Won't Fix

Reflection is shifted with left and right eyes in VR

XR

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Dec 11, 2016

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Version/s: 5.4.3p3

Steps to reproduce: 1. Download and open the latest attached project(OC Link) 2. Enter Playmode Expected result: reflection is rend... Read more

0
votes
Fixed

[VR] Mac monitor is black when VR standalone player runs fullscreen

XR

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Jan 06, 2016

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Version/s: 5.3.1p2

VR-enabled standalone MacOSX players built with Unity 5.3.1p1 or p2 cause the monitor to become entirely black when they are run ful... Read more

3
votes
Won't Fix

[VR] Frame debugger redesign

XR

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Nov 30, 2015

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Version/s: 5.3.0f3

[VR] Frame debugger redesign 1) download project, ensure VR mode = true 2) press play 3) open the Frame Debugger window (Window-> F... Read more

0
votes
Won't Fix

[GearVR] Unity Splash screen hang then load

XR

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Mar 02, 2016

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Version/s: 5.3.3p2

1) Download the attached project 2) Revert your unity version to a Personal edition if not already in Personal edition (We need the ... Read more

1
votes
Won't Fix

[OpenVR] Water Reflections Rendering Issue

XR

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Feb 02, 2016

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Version/s: 5.4.0b5

1) Download project, enable VR and set preffered VR device to Open VR 2) Open the Rift Water Sky Reflection Scene 3) Enter Play mode... Read more

1
votes
Won't Fix

[GLCore] No quadbuffer stereo support via the -enable-stereoscopic3d com...

XR

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Feb 25, 2016

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Version/s: 5.3.1f1

Looks like stereo rendering is not implemented on GLCore. Read more

3
votes
Won't Fix

[VR] Debug.DrawRay in VR appears in wrong position

XR

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May 03, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open new project 2. Add cube to the scene 3. Turn on VR mode and play the scene 4. In game view window, turn ... Read more

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