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[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce: 1. Build attached project 2. Notice exception in console Read more
[WP8.1] Black Screen Flash after Splash Screen on WP8.1
To reproduce: 1. Open attached project (repro705514.zip) 2. Build attached project for WP 8.1 3. Deploy solution to phone 4. Notice... Read more
[WP8.1][UNET] " Found no receiver for incoming command " in Windows Phone
To reproduce: 1. Open attached project (Tank_new.rar) 2. Open player settings and change Cloud Project ID to 6267cfce-dbb3-44da-b54... Read more
[WP8.1] Changing AntiAliasing settings causes crash
To reproduce: 1. Open attached project. 2. Build & run for WP8.1 3. The app crashes in about a second due to the fact that it's AA s... Read more
UnityEngine.Ping not available on Windows Phone
To reproduce: 1. Open attached project 2. Run Elevator/Build/Build Windows Phone from the application menu 3. Notice error in console Read more
[WP8.1] SystemInfo.deviceModel returns cryptic information
To reproduce: 1. Open attached project (repro698804.zip) 2. Build test scene to WP 8.1 3. Notice that SystemInfo.deviceModel return... Read more
[WP8.1] Keyboard rotates regardless of the application orientation settings
To reproduce: 1. Import the repro.unitypackage. It contains a scene with an input field 2. Set the Default orientation of the app to... Read more
[WP8.1] Custom splash screen is zoomed in
To reproduce: 1. Build & run the attached project. It has a custom splash screen setup 2. Notice the the custom splash screen is dis... Read more
[WP8.1] Input field first letter is not capitalized
To reproduce: 1. Open attached project 2. Build for WP8.1 3. Enter some text into the input field - the first letter is not capitali... Read more
[WP8.1] System.IO.File.ReadAllX methods throw IOExceptions
To reproduce: 1. Open repro.unitypackage. It contains a script that creates some files and tries to read them using the File.ReadAll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type