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Latest issues
- RenderDoc Capture Frame can't be completed after Particle System is simulated
- Editor crashes when attempting to connect the client machine to the host machine
- CameraDepthTexture is flipped upside down when URP is rendering without the final blit
- Camera.current returns null when Camera.targetTexture is set to null in OnPostRender
- Crash on BaseHierarchyProperty::Next when opening a specific project