Search Issue Tracker
[FB] application icon missing from gameroom build
-e: icon just not shown despite being set -repro: --open attached project --make a windows standalone build --notice the exe has th... Read more
[Facebook gamesroom] build&run windows standalone is very pixelated
-e: see title --fails in 5.5.0p4 special FB version, works well in 5.6.0b5 -repro: --create new project --select FB build --select ... Read more
Screen.dpi returns primary displays dpi when application is on secondary...
Steps to reproduce: 1. Prepare a two monitor setup each with different DPI 2. Open attached project "870209.zip" 3. Build standalone... Read more
[WindowsStandalone] Player crash report doesn't consider -logFile argument
How to reproduce: 1. Open the attached project "PlayerCrash.zip" 2. Build test scene (File -> Build Settings -> Build) and name it (... Read more
Builds containing character ';' do not run
Steps to reproduce: 1. Create a New project 2. File > Build & Run > Build And Run 3. Give any name that contains character ";", for ... Read more
Built project crashes sometimes with OpenAdapter10 and Behaviour::Transf...
To reproduce: 1.Extract attached "repro.zip" file. 2.Inside it there is a already built project and project source. 3.Run "start_loo... Read more
[Standalone] Crash on exit when multiple instances are running
Reproduction steps: 1. Open attached project. 2. Build "fourth" scene as a standalone (Tested with Windows). 3. Open about 8 instanc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname