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0
votes
Fixed

Windows Standalone player (exe) has no product version/file version in p...

Windows

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Oct 30, 2017

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Version/s: 2017.2.0f3

To reproduce: 1) Create new project 2) Build Windows Standalone build 3) Open up properties of built player's .exe 4) Go to 'Details... Read more

0
votes
By Design

UnityPluginLoad is not called on 32-bit Windows

Windows

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Nov 13, 2017

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Version/s: 2017.1.1p3

To reproduce: 1) Open attached project 2) Build x86 Win Standalone build and run it Expected: Plugin is run and marked so on-screen... Read more

0
votes
Fixed

[Windows] "Default is native resolution" overrides window width/height w...

Windows

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Nov 13, 2017

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Version/s: 2017.3.0b8

How to reproduce: 1. Create new project file 2. Go to player settings in the editor, 3. Disable "Default is Full Screen" (this will ... Read more

0
votes
Duplicate

[Windows] Touch Screen does not minimise, maximise or close a running Build

Windows

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Nov 20, 2017

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Version/s: 2017.2.0f3

On desktop touchscreens like a Lenovo IdeaCentre, the window can't be minimised, maximised or closed with a touch To reproduce: 1.... Read more

0
votes
Not Reproducible

Player hangs and crashes on initializing dbghelp.dll after launching Sta...

Windows

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Nov 28, 2017

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Version/s: 2018.1.0a6

Steps to repro: 1. Open attached project and 'PlayThis' scene; 2. Build and Run the scene to the Standalone Player; 3. Click 'Play'... Read more

0
votes
Fixed

[Win] standalone il2cpp build fails with errors

Windows

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Dec 06, 2017

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Version/s: 2018.1.0a7

-e: when trying to compile an empty project it will fail with errors -repro: --install Editor with Windows Standalone Il2CPP suppor... Read more

0
votes
Won't Fix

Environment.StackTrace skips the top frame on 32-bit Windows players on ...

Windows

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Dec 18, 2017

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Version/s: 5.6.0b3

This affects both Standalone Player and UWP. Why won't fix: This happens because the Visual C++ compiler does not emit function pro... Read more

0
votes
Fixed

Clicking on one of two screens will call Screen.SetResolution and collap...

Windows

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Dec 12, 2017

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Version/s: 5.6.3f1

Reproduction steps: 1. Download project "MultiDisplayTest.zip" and open in Unity 2. Build and Run 3. Click anywhere on one of two sc... Read more

0
votes
Fixed

Application.targetFrameRate doesn't work in batch mode when VSync is on

Windows

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Dec 27, 2017

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Version/s: 2018.1.0b1

When starting Windows Standalone in a -batch mode it eats around 60% of my Core i7 CPU (it is empty project with empty scene !!! ) N... Read more

0
votes
Not Reproducible

Player settings checked property Default is full screen makes game start...

Windows

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Dec 28, 2017

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Version/s: 2017.3.0p1

Reproduction steps: 1. Open Unity 2. Open File -> Build Settings.. -> Player Settings.. 3. Set Display Resolution Dialog to Hidden B... Read more

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