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2
votes
Fixed

[WebGPU] A "TypeError" error is thrown when playing a video with the Vid...

WebGPU

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Mar 13, 2024

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Version/s: 6000.0.0b11

Reproduction steps:1. Open the “ReproProject“ project2. Open the Build Profiles window (File > Build Profiles)3. Switch the Platf... Read more

1
votes
Fixed

[WebGPU] 32bit floating point RenderTexture blending is not working when...

WebGPU

-

Aug 02, 2024

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Version/s: 6000.0.13f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “WebGPUFloatingPointBlendBug” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter t... Read more

0
votes
Fixed

The "GraphicsBuffer.SetCounterValue" method does not set the counter val...

WebGPU

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Aug 12, 2024

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Version/s: 6000.0.15f1, 6000.1.0a7

How to reproduce:1. Open the “CounterTest“ project2. Open the “Test“ scene3. Navigate to “File > Build Profiles“4. Build and Run ... Read more

0
votes
Fixed

[WebGPU] RG8UNorm texture says it doesn't support random writes

WebGPU

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Mar 02, 2026

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Version/s: 6000.0.9f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Open the attached project and build for web Actual results: Render is black and console errors about RG8Unorm no... Read more

0
votes
Active

Invalid front face configuration when building with GraphicsAPI set to W...

WebGPU

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Feb 05, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Open the “IN-133520_WebGpuBug” project2. Open “BugScene”3. Observe the colored square in Game view4. Build and R... Read more

0
votes
Active

WebGPU errors when CoreCopy shader is used to copy an MSAA texture

WebGPU

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Feb 05, 2026

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Version/s: 6000.0.9f1, 6000.3.8f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Open attached project Change graphics API to WebGPU in player settings build and run for Web Actual results: Ren... Read more

0
votes
Active

Sprite is rendered incorrectly in Web Build when it is set as a Splash I...

WebGPU

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Feb 09, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Open the attached “IN-132577“ project2. Build and run with Web Build Profile3. Observe the Player Actual result:... Read more

0
votes
Fixed

[WebGPU] clearing 2d array texture only clears first slice

WebGPU

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Dec 10, 2025

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Version/s: 6000.0.64f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a4

Steps to reproduce: CommandBuffer cmd = new CommandBuffer();RenderTargetIdentifier rtId = new RenderTargetIdentifier(arrayTexture, 0... Read more

0
votes
Fixed

Binding a mipmap as UAV to a compute shader causes validation errors wit...

WebGPU

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Dec 11, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a1

Steps to reproduce: Open attached project WebGPUMipBug.zip. Open SampleScene.unity. Make sure that Web platform is selected in the b... Read more

1
votes
Fixed

WebGPU: CreateRenderPipeline errors with ShaderVariantCollection warmup

WebGPU

-

Dec 19, 2025

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: Attached project includes a ShaderVariantCollection with URP Lit variants in the preload shaders graphics settin... Read more

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