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[WebGPU] A "TypeError" error is thrown when playing a video with the Vid...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Build Profiles window (File > Build Profiles)3. Switch the Platf... Read more
[WebGPU] 32bit floating point RenderTexture blending is not working when...
Reproduction steps:1. Open the attached “WebGPUFloatingPointBlendBug” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter t... Read more
The "GraphicsBuffer.SetCounterValue" method does not set the counter val...
How to reproduce:1. Open the “CounterTest“ project2. Open the “Test“ scene3. Navigate to “File > Build Profiles“4. Build and Run ... Read more
[WebGPU] RG8UNorm texture says it doesn't support random writes
Steps to reproduce: Open the attached project and build for web Actual results: Render is black and console errors about RG8Unorm no... Read more
Invalid front face configuration when building with GraphicsAPI set to W...
How to reproduce:1. Open the “IN-133520_WebGpuBug” project2. Open “BugScene”3. Observe the colored square in Game view4. Build and R... Read more
WebGPU errors when CoreCopy shader is used to copy an MSAA texture
Steps to reproduce: Open attached project Change graphics API to WebGPU in player settings build and run for Web Actual results: Ren... Read more
Sprite is rendered incorrectly in Web Build when it is set as a Splash I...
How to reproduce:1. Open the attached “IN-132577“ project2. Build and run with Web Build Profile3. Observe the Player Actual result:... Read more
[WebGPU] clearing 2d array texture only clears first slice
Steps to reproduce: CommandBuffer cmd = new CommandBuffer();RenderTargetIdentifier rtId = new RenderTargetIdentifier(arrayTexture, 0... Read more
Binding a mipmap as UAV to a compute shader causes validation errors wit...
Steps to reproduce: Open attached project WebGPUMipBug.zip. Open SampleScene.unity. Make sure that Web platform is selected in the b... Read more
WebGPU: CreateRenderPipeline errors with ShaderVariantCollection warmup
Steps to reproduce: Attached project includes a ShaderVariantCollection with URP Lit variants in the preload shaders graphics settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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