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1
votes
Fixed

[WebGPU] 32bit floating point RenderTexture blending is not working when...

WebGPU

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Aug 02, 2024

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Version/s: 6000.0.13f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “WebGPUFloatingPointBlendBug” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter t... Read more

0
votes
Fixed

The "GraphicsBuffer.SetCounterValue" method does not set the counter val...

WebGPU

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Aug 12, 2024

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Version/s: 6000.0.15f1, 6000.1.0a7

How to reproduce:1. Open the “CounterTest“ project2. Open the “Test“ scene3. Navigate to “File > Build Profiles“4. Build and Run ... Read more

0
votes
Not Reproducible

Crash when total memory consumption is over 2GB in WebGL

WebGPU

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Nov 25, 2024

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Version/s: 6000.0.26f1, 6000.1.0a7

How to reproduce:1. Open the “RegressionReproProject“ project2. Build And Run Reproducible with: 2023.3.0a9, 6000.0.26f1, 6000.1.0a2... Read more

1
votes
Active

WebGL Player fails to render Scene when Terrain with Detail Mesh is adde...

WebGPU

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Dec 20, 2024

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Version/s: 6000.0.33f1, 6000.1.0a10, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “WebGLTerrain.zip” project2. Open the “SampleScene”3. Build and Run for WebGL (File > Bui... Read more

0
votes
Active

Invalid front face configuration when building with GraphicsAPI set to W...

WebGPU

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Feb 05, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

How to reproduce:1. Open the “IN-133520_WebGpuBug” project2. Open “BugScene”3. Observe the colored square in Game view4. Build and R... Read more

0
votes
Active

Transparent parts of a texture are rendered black when a model is loaded...

WebGPU

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Feb 05, 2026

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Version/s: 6000.3.6f1, 6000.4.0b6, 6000.5.0a5

How to reproduce:1. Open the attached project “IN-132337“2. Build and run the project for web3. Press the “IMPORT” button and select... Read more

0
votes
Fixed

WebGPU: errors with unorm and half4 RWTexture

WebGPU

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Jan 09, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: open the attached project build and run for web Actual results: The project should run without error Expected re... Read more

0
votes
Fixed

Binding a mipmap as UAV to a compute shader causes validation errors wit...

WebGPU

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Dec 11, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a1

Steps to reproduce: Open attached project WebGPUMipBug.zip. Open SampleScene.unity. Make sure that Web platform is selected in the b... Read more

1
votes
Fixed

WebGPU: CreateRenderPipeline errors with ShaderVariantCollection warmup

WebGPU

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Dec 19, 2025

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: Attached project includes a ShaderVariantCollection with URP Lit variants in the preload shaders graphics settin... Read more

0
votes
Fixed

Compute shader is dispatched with unsupported workgroup size on multiple...

WebGPU

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Jan 08, 2026

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Version/s: 6000.0.65f1, 6000.3.2f1, 6000.4.0b3, 6000.5.0a4

1. Open the attached project "IN-128143"2. Go to Project Settings3. Change Graphics API to WebGPU4. Build and run using the Web Buil... Read more

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