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Can't build the project on WebGL when using Generic Values for Scriptabl...
How to reproduce: 1. Open the attached "GenericValues" 2. Open the "SampleScene" scene 3. Click Build And Run 4. Observe the Console... Read more
[WebGL] [Mobile] VideoPlayer does not play Video when using WebGL on Mobile
Reproduction steps: 1. Open the attached project "VidTest.zip" 2. Build the Scene "VidTest" for WebGL 3. Host the Build on a server ... Read more
WebGL Player builds are running extremely slow when using WebCam Textures
How to reproduce: 1. Open the attached project "WebGLPerformanceTest.zip" 2. Open the "demoScene_free" Scene 3. Switch to the WebGL ... Read more
WebGL Input System interactions are delayed or played preemptively when ...
How to reproduce: 1. Open the user attached "HoldInteractionBug.zip" project 2. Build the project in WebGL (File -> Build Settings -... Read more
[WebGL] Directory.Move throws FileNotFoundException when used with ZipFi...
Reproduction steps: 1. Open the attached project "webglunziptestfixed.zip" 2. Open Build Settings (File > Build Settings...) 3. Swit... Read more
[WebGL][M1] Cut/Copy/Paste/Select hotkeys are wrong on MacOS when built ...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Type text in Text Field 4. Press Cmd-A to select full te... Read more
Instanced URP Shaders using Spherical harmonics variables causes long in...
How to reproduce: 1. Open the attached project "DrawMeshLongFirstCallURP.zip" 2. Open the "BrokenShaderScene" Scene 3. Open the Buil... Read more
Crash when closing UI element in WebGL build
Reproduction steps: 1. Open the user's attached project 2. Build it 3. Run the build and press 'i' a few times Expected result: The... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce: 1. Open the attached project "1422852" 2. Open File -> Build Settings 3. Build the project 4. Observe the Console ... Read more
Texture Importer Settings for WebGL does not list RGBA Half in the Forma...
Steps to reproduce: 1. Open the attached "WebGL-TextureFormat-Erase.zip" project 2. In the Project window select the Assets folder a... Read more
All about bugs
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