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[WebGL] [Mobile] [iOS] when Analytics is enabled, "null is not an object...
Reproduction steps: 1. Create a new project 2. Enable Analytics in Services window 3. Build for WebGL and host it on a server (pytho... Read more
"To use dlopen, you need Emscripten's linking support" error in WebGL Build
How to reproduce: 1. Open the user's attached project "Canvas.zip" 2. Build and Run Expected result: There are no errors in WebGL B... Read more
WebGL fails building on Windows 7
-e: see title, works with old pipeline -repro: --create new project with alpha16 on Windows 7 --build project & notice it works --c... Read more
[WebGL] Template Custom User Variables are cleared when switching betwee...
Reproduction steps: 1. Open the attached project ("1328657R.zip") 2. Open WebGL Template settings (Project Settings->Player->Resolut... Read more
WebGL build crashes when requesting ~255 character URL with UnityWebRequ...
How to reproduce: 1. Extract attached project from "caseWebGL1327368.zip" 2. Open the Command Prompt and navigate to the project's f... Read more
[WebGL] Builds don't load in Firefox when browser setting "Never remembe...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Open the built Player on Firef... Read more
[WebGL] Not all ResponseHeaders are returned when using UnityWebRequest
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Open the built Player in a bro... Read more
WebGL build fails when using Newgrounds.io package
How to reproduce: 1. Open the attached project "WebGL.zip" 2. Switch Build Platform to WebGL 3. Build And Run Expected result: Buil... Read more
IBP WebGL: building a project on a different partition compared to edito...
-repro: see title --only test on Windows so far --works for Windows Standalone IL2CPP builds -repro: --create a new project on a p... Read more
LocationService does not ask user for permission to retrieve geolocation...
How to reproduce: 1. Open the attached project "GeolocationWebGL.zip" 2. Switch Platform to WebGL 3. Build And Run Expected result:... Read more
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