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[WebGL] build fails when "Script debugging" box is checked on another pl...
How to reproduce: 1. Create and open a new project 2. Open Build Settings window from File > Build Settings 3. Select "PC, Mac & Lin... Read more
[WebGL] Build crashes with 'PlayerLoop called recursively' error when lo...
Reproduction steps: 1. Open the user's attached project ("SGC Project.zip") 2. Open Addressables groups window and Build Player Cont... Read more
[WebGL] Texture is missing when Graphics.Blit() method is called for a s...
How to reproduce: 1. Open user's attached 'Project.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Observe that three... Read more
[WebGL] Pausing Audio Source causes continuous tapping sounds in Firefox...
How to reproduce: 1. Open attached project "Repro1238052_tapping.rar" 2. Build and Run for WebGL with Firefox browser 3. Click the "... Read more
[WebGL] Request is still redirected when setting UnityWebRequest.redirec...
How to reproduce: 1. Open the attached project's "case_1352501-Project.zip" Scene labeled "SampleScene" 2. Open the "RedirectTest.cs... Read more
[WebGL] Build fails if weGLThreadsSupport is enabled
How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Inspect the Console window Expected result: The build proce... Read more
[WebGL] Build has lower resolution than compared to Editor
Reproduction steps: 1. Open the attached project ("case_1248848-Sortie.zip") 2. Open the repro scene ("Demo") 3. Enter Play Mode and... Read more
[WebGL] No warnings/errors are thrown in Editor or WebGL build about Vid...
Reproduction steps: 1. Open the attached project ("case_1241263-VideoClipWarning.zip") 2. Open the repro scene ("SampleScene") 3. No... Read more
[WebGL] Video audio is being played when VideoPlayer's Audio Output Mode...
Reproduction steps: 1. Open the attached project ("case_1241582-AudioOutputMode.zip") 2. Open the repro scene ("SampleScene") 3. Sel... Read more
[WebGL] [VideoPlayer] Autoplay of muted video is blocked when 'Wait For ...
Reproduction steps: 1. Open the attached project ("case_1241584-MutedVideos.zip") 2. Open the repro scene ("SampleScene") 3. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type