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Regression for "WebGL build is missing "malloc" and "free" functions whe...
This bug regressed: https://jira.unity3d.com/browse/UUM-74261The fix is missing in emscripten in Unity 6.1-6.5. Reproduction steps: ... Read more
Warning icon is poorly visible in the "Facebook Instant Games" build pro...
Steps to reproduce: Create a project Go to "Unity" -> "Settings" -> "General" Find "Editor Theme" and set it to "Light" Go "Fi... Read more
UTF-8 character in index.html is corrupted when building a WebGL project
How to reproduce:1. Use a text editor to open “IN-124125_UnityWebGL_UTF8_Bug > Assets > WebGLTemplates > TestTemplate > ... Read more
Input.mousePosition stops syncing to touch input when using "DownloadHan...
Reproduction steps:1. Open the attached “IN-123694” project2. Open the Build Profiles window (File > Build Profiles)3. Change the... Read more
[Android][iOS][Legacy Input] The Input stops working when streaming a vi...
Steps to reproduce:1. Open the attached “IN-126063” project2. Build the WebGL Player3. Host the WebGL Player (open a terminal at the... Read more
Mouse Postion can become max value or infinity when using touch input wi...
How to reproduce:1. Open the attached project “IN-125960”2. In Project window, go to folder “Scenes” and open “SampleScene”3. Build ... Read more
Too little validation messages in the "WebAssembly Language Features" Me...
How to reproduce:1. Create a new Unity project2. In the Build Settings, switch to the "Web" Platform3. Go to Edit -> Project Sett... Read more
Mouse input extends beyond playable area when playing on a Web build
How to reproduce:1. Open the attached project "IN-123904"2. Build and run the project for Web3. In the game, navigate to the locatio... Read more
“Canceling DisplayDialog: Changing Virtual Texturing support Enabling or...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button4. Select Web platform in th... Read more
"WebAssembly Language Features" Header in the Player Settings has a smal...
How to reproduce:1. Create a new Unity project2. In the Build Settings, switch to the "Web" Platform3. Go to Edit -> Project Sett... Read more
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