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[WebGL] Build fails with "System.IO.IOException: The file is too long." ...
How to reproduce:1. Open the “unity-2gb-bug.zip“ project2. Open the “terrain-demo“ scene3. Build for WebGL Expected result: Build do... Read more
[WebGL][Android] Corrupt header when connecting via IP
Steps to reproduce:1. Open the “IN-112979” project2. Build And Run3. Host the build4. Open the build on the device5. In the browser,... Read more
WebGL sends wrong value with large numbers when SendMessage function is ...
How to reproduce:1. Open the ‘SendMessageTest.zip' project2. Build the project with WebGL3. In Build 'Inspect Element → Console’4. O... Read more
Regression for "WebGL build is missing "malloc" and "free" functions whe...
This bug regressed: https://jira.unity3d.com/browse/UUM-74261The fix is missing in emscripten in Unity 6.1-6.5. Reproduction steps: ... Read more
Warning icon is poorly visible in the "Facebook Instant Games" build pro...
Steps to reproduce: Create a project Go to "Unity" -> "Settings" -> "General" Find "Editor Theme" and set it to "Light" Go "Fi... Read more
UTF-8 character in index.html is corrupted when building a WebGL project
How to reproduce:1. Use a text editor to open “IN-124125_UnityWebGL_UTF8_Bug > Assets > WebGLTemplates > TestTemplate > ... Read more
Input.mousePosition stops syncing to touch input when using "DownloadHan...
Reproduction steps:1. Open the attached “IN-123694” project2. Open the Build Profiles window (File > Build Profiles)3. Change the... Read more
[Android][iOS][Legacy Input] The Input stops working when streaming a vi...
Steps to reproduce:1. Open the attached “IN-126063” project2. Build the WebGL Player3. Host the WebGL Player (open a terminal at the... Read more
“Canceling DisplayDialog: Changing Virtual Texturing support Enabling or...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button4. Select Web platform in th... Read more
Facebook Instant Games Build Profile info boxes are misaligned in the Pl...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button in the Build Profiles windo... Read more
All about bugs
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Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
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- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template