Search Issue Tracker
WebGL "Cross-Origin-Embedder-Policy: require-corp" HTTP header is includ...
Reproduction steps:1. Open the attached “WebGLRepro.zip” project2. Build and Run the project on WebGL (File > Build and Run)3. Ob... Read more
“Uncaught RuntimeError” error when GZipStream is initialized with Compre...
Reproduction steps:1. Open the attached project “ReproProj”2. Go to File > Build Settings and select WebGL platform3. Set Code Op... Read more
Scene from a specific project is stuck loading in the Web Player with th...
Reproduction steps:1. Open the attached "repro_IN-94958" project2. Open the Build Profiles ("File -> Build Profiles")3. Change th... Read more
WebGL Player hangs on first frame when "Autoconnect Profiler" is enabled...
Reproduction steps:1. Open the attached “profilerwebgl.zip” project2, Build and Run for WebGL (File > Build and Run)3. Observe th... Read more
Addressable bundles are not retrieved from the cache when a WebGL Player...
Reproduction steps:1. Open the attached "repro_IN-84798" project2. Go to "File → Build Settings..." (or "Build Profiles" on Unity 6)... Read more
“ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' cont...
How to reproduce:1. Open the attached “IN-85214“ project2. Open the Build Profiles window (File -> Build Profiles).3. Select “Dev... Read more
[Web] Unclear error when GZIP compressed data or WebAssembly don't have ...
Reproduction steps:1. Open the “IN-85688.zip” project2. Build the project for WebGL3. Unzip the “NAME.framework.js.gz” file in the “... Read more
Scrolling on a default ScrollView in a WebGL build is too sensitive when...
How to reproduce:1. Open the “WebGL_Scroll.zip“ project2. Build and run “SampleScene“ for WebGL3. Scroll down in the ScrollView in t... Read more
WebGL error When over 2GB memory consumption
Steps to reproduce: 1. Open the project 2. Select WebGL platform 3. build&run Actual results: No 3d Model shows up and errors sh... Read more
Web application hangs on loading screen when building with Decompression...
How to reproduce:1. Open the “WebTest.zip” project2. Open the “SampleScene”3. Ensure Decompression Fallback and Native C/C++ Multith... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected