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"INITIAL_MEMORY is not defined" error is thrown on building when using a...
How to reproduce:1. Open the user-attached project “LoaderWebGL”2. Click “Build And Run” Expected result: The project is built corre... Read more
WebGL Player crashes when opening a new FileStream and the file is compr...
Reproduction steps:1. Open the "IN-49208.zip" project2. Build And Run the project Expected results: No message pops up in the browse... Read more
Application.targetFrameRate has no effect on the frame rate when used in...
Reproduction steps:1. Open the attached project “WebGLbug“2. Build and run the Player (File > Build And Run)3. Observe the Consol... Read more
Text with a typo is shown when viewing the Tooltip of “Decompression Fal...
How to reproduce:1. Create a new project (make sure to have WebGL Component installed)2. Go to Project Settings > Player > Web... Read more
Spatial audio (3D Sound Settings) from a Video Player does not change di...
Reproduction steps:1. Open the “SpatialBlendStripped” project2. Open the “Sample” scene3. Ensure the selected platform in Build Sett... Read more
Regression for "WebGL build is missing "malloc" and "free" functions whe...
This bug regressed: https://jira.unity3d.com/browse/UUM-74261The fix is missing in emscripten in Unity 6.1-6.5. Reproduction steps: ... Read more
The Profiler can't be connected in WebGL builds when building in multith...
How to reproduce:1. Open the user-attached project “webgl-multithreading”2. Open the “Build Settings”3. Make sure “Autoconnect Profi... Read more
[WebGL] unityInstance.SendMessage crashes WebGL Runtime when passing a l...
Reproduction steps:1. Create a new 3D project2. Click File > Build Settings… > Select WebGL > Switch Platform3. Click Edit ... Read more
Orientation locking throws exception on newer iOS Safari
https://forum.unity.com/threads/typeerror-screen-orientation-lock-is-not-a-function.1431259/ Read more
UnityLoader prevents 'use strict'
An accidental assignment to global scope prevents the 'use strict'; mode in script scope, and causes a small memory leak of a test G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected