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Memory related fields in the "WebAssembly Language Features" can be set ...
How to reproduce:1. Create a new Unity project2. In the Build Settings, switch to the "Web" Platform3. Go to Edit -> Project Sett... Read more
Button "is over" area wrongly detected when in WebGL fullscreen
How to reproduce:1, Open the attached project "_uniTest23_2.zip"2, Build And Run the project for WebGL3, Hover the mouse cursor over... Read more
WebGL build fails with “Internal build system” error when "Name Files As...
How to reproduce:1. Open the “WebGL_Hashes_Bug“ project2. Switch to WebGL Platform (File > Build Settings)3. Build the project wi... Read more
Build times are very long when building for WebGL
Reproduction steps:1. Open the attached "repro_IN-36000SlowBuild.zip" project2. Open File -> Build Settings3. Select "WebGL" and ... Read more
"Failed to download Build.data.br file" error is thrown when building pr...
Reproduction steps:1. Create and open a new project2. Open the Build Settings (File → Build Settings)3. Switch the Build Target to W... Read more
The index.html file is generated incorrectly when building a WebGL project
Reproduction steps:1. Open the attached “repro-project”2. Build the project3. Navigate to the build folder in File Explorer4. Open t... Read more
Build freezes with "RuntimeError: null function or signature mismatch" e...
Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. In the Player select “Next“ Expected result: A transition ... Read more
Addressables take longer to load when using Safari
How to reproduce:1. Change the Default Browser of your OS into anything other than “Safari”2. Open the user-attached “resourcesVsAdd... Read more
"WebAssembly Language Features" Header in the Player Settings has a smal...
How to reproduce:1. Create a new Unity project2. In the Build Settings, switch to the "Web" Platform3. Go to Edit -> Project Sett... Read more
WebGL Player leaks memory when allocating delegate functions
How to reproduce:1. Open the “WebGL_Player_EventLeak_Issue“ project2. Open the “MemoryTest” scene3. Make sure to switch the Platform... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected