Search Issue Tracker
[WebGL] InvalidStateError: Failed to execute 'resume' on 'AudioContext':...
AudioContext.resume() error is not missing catch.See:https://forum.unity.com/threads/invalidstateerror-failed-to-execute-resume-on-a... Read more
“Error building player because script class layout is incompatible betwe...
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: Project is built (or n... Read more
[WebGL][iOS] "WebCamDevice.isFrontFacing" is always logged as true on an...
How to reproduce:1. Open the “WebGLWebCamIsFrontFacingIOS.zip“ project2. Build for WebGL3. Host over HTTPS4. On the iOS device switc... Read more
[WebGL]"TypeError: Cannot read properties of undefined (reading 'length'...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the WebGL Player (File > Build And Run)3. Open Finder or... Read more
Text with a typo is shown when viewing the Tooltip of “Decompression Fal...
How to reproduce:1. Create a new project (make sure to have WebGL Component installed)2. Go to Project Settings > Player > Web... Read more
Loading bar of a loading screen is off-center in the WebGL build
How to reproduce:1. Open the project “IN_29676”2. Make sure WebGL is selected as a Platform in Build Settings3. Build And Run Expect... Read more
Incorrect functions in the ".symbols.json" file when building for WebGL
Reproduction steps:1. Open a new Unity Project2. Switch to WebGL platform build3. Change “Player Settings\Settings for WebGL\Publish... Read more
WebGL Build fails with "error CS0234: The type or namespace name 'Cachin...
How to reproduce: Open the attached project "Caching Error.zip" Build the project for WebGL Expected results: The Build is successfu... Read more
"FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing setRelat...
How to reproduce: Open the attached project "TestAudioWebGL.zip" Open Assets/SampleScene.unity Build And Run the project for WebGL O... Read more
"webcamTexture.didUpdateThisFrame" returns "True" only for the first fra...
How to reproduce:1. Open the user-attached project “didUpdateThisFrameWebGLTest”2. Open the Build Settings and click Build And Run f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected