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0
votes
Third Party Issue

[Vulkan] Solid colors and artifacts are flashing when moving the device ...

Vulkan

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Jul 28, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1

Reproduction steps:1. Open the user’s project2. Go to File > Build Settings3. Switch the Platform to Android4. Click on Player Se... Read more

0
votes
Fixed

[Backport] Editor crash on loading project with Vulkan set as the graphi...

Vulkan

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May 27, 2022

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Version/s: 2020.3.34f1

How to reproduce:1. Open the attached 'project-1255713.zip' project2. In the 'Project Settings' > 'Player' set the graphics API t... Read more

3
votes
Fixed

[Linux] Unity crashes or freezes when loading an AssetBundle with AssetB...

Vulkan

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Apr 22, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

Reproduction steps:1. Download the attached zip file: "case_1308947.zip"2, Extract the project and two AssetBundles: "New Unity Proj... Read more

0
votes
Fixed

[URP][Vulkan] vkCmdBeginRenderPass is called twice with the same FrameBu...

Vulkan

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Mar 18, 2025

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Version/s: 2022.3.50f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps:1. Open the attached “IN-96970_testurp2022“ project2. Click File > Build Settings3. In the Build Settings wind... Read more

0
votes
Fixed

[Android][Vulkan] Crash on Adreno devices with Vulkan when using subpass...

Vulkan

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Oct 02, 2020

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Version/s: 2019.4, 2019.4.11f1, 2021.1

Reproduction steps:1. Open the attached user's Project "SRPTest.zip"2. In the Project window under "Assets/Scenes" open "SampleScene... Read more

0
votes
By Design

[Vulkan] Objects are rendered in red when using DrawMeshInstanced method...

Vulkan

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Jun 03, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Open user's attached 'VulkanInstanceIDBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode and observe ... Read more

0
votes
Fixed

[Vulkan] "Dont Care" LoadAction resets to "Load" when running on Mali de...

Vulkan

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May 08, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-100391” project2. Build the Android Player (With “Development Build” enabled)3. Install ... Read more

0
votes
Won't Fix

[Android] Shader has incorrect UVs when built on Android devices with an...

Vulkan

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Sep 15, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a4

How to reproduce:1. Open the "IN_54866" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more

0
votes
Active

"Preferred Graphics Jobs Mode" property dropdown does not retain change ...

Vulkan

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May 04, 2026

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Version/s: 6000.5.0b7, 6000.6.0a5

Steps to reproduce: Create a new URP project Go Assets > Create > Rendering > Device Filters > Vulkan Device Filters Sel... Read more

0
votes
Duplicate

Visual degradation is observable on devices running Android 8 and Adreno...

Vulkan

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Feb 24, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1

How to reproduce:1. Unarchive the attached “repro-project”2. Open the “Pixel2_project” with Unity3. Window → Package Manager → “+” a... Read more

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