Search Issue Tracker
[Vulkan] Editor crashes vk_optimusGetInstanceProcAddr after closing Buil...
How to reproduce: 1. Create new project 2. Change Graphics API to Vulkan 3. Open Build settings 4. Add Open Scene to Build settings ... Read more
[Stadia] Flickering/green dots appear after splash screen
Reproduction steps: 1. Open the attached project ("1351700.7z") 2. Build and run the project to the Stadia platform Expected result... Read more
[Android] Unable to set target FPS as Application.targetFrameRate has st...
How to reproduce: 1. Open the attached project "1351579_2021.1.0a2.zip" 2. Load the Scene "SampleScene" 3. Build and Run the project... Read more
[Vulkan][Editor] The Scene's GameObjects textures are seemingly random a...
How to reproduce: 1. Open the user's attached project "cubebug.zip" 2. Look at the Scene view Expected result: The Scene's GameObje... Read more
[Android]SystemInfo.supportsTessellationShaders is false on some devices...
Steps to reproduce: 1. Open the user's attached project "TessellationNotSupportPixelIssue-2021.2.zip" 2. Build it to Android Expect... Read more
Cubemap is rendered with major artifacts when opening a project while fo...
Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more
Crash in vk_icdNegotiateLoaderICDInterfaceVersion after opening new scen...
Steps to repro: 1. Open the attached case_1323367-Case_1263058DevVerify and launch the 'Test' scene; 2. Select File>Create New Scene... Read more
Editor crashes on vk::DataBuffer::CreateResource during import process w...
Reproduction steps: 1. Open the attached project "eden_F1Mobile2.zip" from the Google Drive link Reproducible with: 2019.4.28f1, 2... Read more
"Image invalid format!" Error is thrown when Generating Lights on Vulkan...
How to reproduce: 1. Open the user's attached "Broken Lightmaps on Vulkan Editor" project 2. Open the Scene "SampleScene" 3. Open th... Read more
Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...
How to reproduce: 1. Open the attached project (1335846.zip) 2. In the menu bar open the "ProBuilder" window by going to: Tools > Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target