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[Android][Mali-T720] Crash occurs when DynamicGI.UpdateEnvironment metho...
How to reproduce: Open the user’s attached “TestProject1” project Build and Run the “SampleScene” Scene on Android device Observe cr... Read more
[Android] Application.setTargetFramerate different results when Optimize...
Steps to reproduce: 1. Create a new Unity project 2. Import the VRR Adaptive Performance Sample https://docs.unity3d.com/Packages/co... Read more
[Vulkan] Objects are rendered in red when using DrawMeshInstanced method...
How to reproduce:1. Open user's attached 'VulkanInstanceIDBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode and observe ... Read more
[Vulkan] Crash when Camera sees a shader with more than 64 descriptors
How to reproduce:1. Set -force-vulkan command-line argument.2. Open attached project ("1225246-VULKAN-REPRO.zip")3. Make sure Vulkan... Read more
[Vulkan][Win64] Using FullScreenMode.FullScreenWindow or FullScreenMode....
How to reproduce:1. Open attached project "case_1085673-MisalignUIBug.zip" and scene "SampleScene"2. Make sure "Edit" -> "Project... Read more
[Profiler] Non-matching Profiler Begin/End samples for Gfx.ProcessComman...
To reproduce: 1. Download attached project "New Unity Project (3).zip" and open in Unity2. Go to Edit > Settings > Player and ... Read more
[Vulkan] Using DrawMeshInstanced draws only one Mesh and then throws max...
Reproduction steps:1. Open the attached project named Case_11973262. Open the instancing Scene3. Observe the Spheres in the Scene4. ... Read more
[LWRP] Editor crashes while opening the player settings with Vulkan Grap...
Editor crashes while opening the player settings with Vulkan Garphics APIs in LWRP project. Steps to repro:1. Open the attached Proj... Read more
[Vulkan][AMD] SystemInfo.supportsConservativeRaster evaluates to false w...
How to reproduce: Create a new project using the “Universal 3D” template Change the graphics API to Vulkan in the Project Settings &... Read more
[Vulkan] Raw image with Render Texture causes UI elements to become invi...
Steps to reproduce:1. Open new project2. Add a "Raw Image" UI object and a separate Button object to enable/disable the "Raw Image" ... Read more
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