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[Quest][ISS] Quest 2 freezes when loading and unloading textures in the ...
Reproduction steps:1. Open the attached file "Install_And_Reproduction_Instructions_For_CQA.txt"2. Follow the instructions3. Observe... Read more
[Android] [IL2CPP] [Vulkan] App crashes on some devices when loading ass...
This case was created based on case 1345518 (a sporadic freeze). The freeze is fixed with https://ono.unity3d.com/unity/unity/pull-r... Read more
[Vulkan][Adreno] Bilinear filtering does not work with half2 texcoordinates
Reproduction steps:1. Open the attached project "[Test]AndroidTextureIssue"2. Build and Run Expected result: All textures look smoot... Read more
[Vulkan] [Android] Crash when calling IUnityGraphicsVulkanV2::ConfigureE...
Reproduction steps:1. Open the attached project "MinimalRepro.zip"2. Change the platform to Android3. Go to Player Settings and set ... Read more
Unity Vulkan build crashes when changing window size on an Intel GPU
Reproduction steps:1. Open the attached project “BugRepro”2. Ensure to use Vulkan Graphics API (menu: Project Settings > Player &... Read more
Editor exits when opening the Scene view window or selecting a material
How to reproduce:1. Open the attached project "editorvulkancrash.zip"2. Open Window>General>Scene Expected results: The Scene ... Read more
[Android][Vulkan] Read Pixel breaks when copying to textures
Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/TicketScene.unity”3. Build and Run the project4. Press the but... Read more
[XR Mock HMD] Incorrect occlusion mesh and artifacts in right eye when r...
Reproduction steps:#** android + vulkan** built-in renderer (didn’t try URP)** mockHMD (or openxr android mock runtime)** this scrip... Read more
Confusing comment in Vulkan native plugin documentation - IUnityGraphics...
In the IUnityGraphicsVulkan.h file, which provides the interface for creating Vulkan native plugins with Unity, there is a confusing... Read more
[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...
Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation