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1
votes
By Design

[VR] Player with VR and stereoscopic rendering enabled will not run on Rift

VR

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Apr 23, 2015

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Version/s: 5.1.0b3

Standalone players built with support for both VR and stereoscopic rendering will not run on Oculus DK2 goggles. Given the immers... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

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Apr 25, 2015

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Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

4
votes
Fixed

VR - Flickering UI due to Water Planar Reflection

VR

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May 05, 2015

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Version/s: 5.1.0b5

Read more

1
votes
Fixed
0
votes
Fixed
0
votes
Fixed
0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce: 1.Open attached project. 2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings. 3.Enter play ... Read more

0
votes
Fixed

Editor setting "Virtual Reality Supported" effects Standalone build sett...

VR

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Jun 04, 2015

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Version/s: 5.1.0f2

To reproduce: 1.Open attached project. 2.Check Editor settings, notice that "Virtual Reality Supported" is enabled. 3.Try to build p... Read more

1
votes
Fixed

[VR] Rift disconnected in VR project crashes on play (GetNativePtr Bug)

VR

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Jun 10, 2015

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Version/s:

1. What happened. When playing this simple VR project in play mode while the rift is disconnected the editor hangs then crashes. 2... Read more

1
votes
Fixed

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