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18
votes
Fixed

[iOS][Cardboard] Left and right camera view is offset too far away from ...

VR

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May 03, 2017

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Version/s: 5.6.0p3

Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye. Steps to reprodu... Read more

85
votes
Fixed

[VR | SinglePassStereo] Standard Assets Image effects + single-pass = do...

VR

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Mar 08, 2016

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Version/s: 5.4.0b9

1) Download the attached project 2) Setup any VR headset, Ensure VR mode enabled in Player Settings 3) Open Sepia Scene 4) Enter Pla... Read more

32
votes
Fixed

[SinglePassStereo] Changing the renderViewport scale + single pass not s...

VR

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Jul 26, 2016

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Version/s: 5.4.0f3

1) Download the attached project 2) Open ViewPortScene 3) Ensure Target Platform is windows standalone 4) Ensure VR Supported is ena... Read more

13
votes
Fixed

Stereo Display Standalone build runs at a low resolution regardless of s...

VR

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Mar 13, 2017

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Version/s: 2017.1.0a3

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build Reproduced on 5.6.0f2, 2017.... Read more

16
votes
Fixed

[OpenVR] Entered playmode with unsupported gfx api = crash

VR

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May 23, 2016

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Version/s: 5.4.0b19

repro settings: - OpenVR is preffered SDK - OpenVR supported headset is plugged in (CV1 or Vive) - Graphics API auto is unchecked ... Read more

16
votes
Fixed

[VR]Terrain Trees appear black in build

VR

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Apr 02, 2016

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Version/s: 5.4.0b12

1) Setup EITHER headset 2) Build and Deploy to Windows Standalone 3) Run the Build 4) Put on the headset and observe that some of th... Read more

21
votes
Fixed

[VR] VR-Enabled Standalone Build Experience input lag when Rift is Disco...

VR

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Apr 22, 2015

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Version/s: 5.1.0b3

When the Oculus Rift is not connected or the VRSettings.enabled bool is false, but Virtual Reality Supported is set to true in the P... Read more

16
votes
Duplicate
12
votes
Fixed

[VR] Billboard particles in right eye don't change position after initia...

VR

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Jun 21, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Download and open attached project "ParticleTest.zip" 2. Open scene "particletest" 3. Make sure VR mode is on... Read more

12
votes
Postponed

[VR] Unable to disable tracking for a VR camera

VR

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Apr 13, 2016

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Version/s: 5.4.0b14

At the moment it is not possible to disable positional and/or rotational tracking for any given VR camera. This can lead to issues w... Read more