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1. What happened 3D models are jittering and much more unstable than before the 2017.2.0p1 release. The jittering causes extreme co... Read more
Steps to reproduce: 1. Download and open the latest project("linvr.zip") 2. Enter Playmode with the Oculus headset 3. Compare Game v... Read more
Steps to reproduce: 1. Create a new project with LWRP VR template 2. Create a camera that renders to a render texture 3. Enter Playm... Read more
How to reproduce: 1. Open the attached project 2. Switch platform to UWP 3. Build and Deploy to HoloLens 4. Once the app is running ... Read more
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: Light is visible on a plane in bo... Read more
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Open the HeadsetAdjustment.unity scene 4. Se... Read more
Steps to reproduce: 1. Download and open the project on a 9xx+ Nvidia card 2. Try to build for standalone Expected: build succeeds ... Read more
Steps to reproduce: 1. Open the attached project (Own Cloud) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 with ... Read more
Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye. Steps to reprodu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Render Scale Jitter render scale changes that occur continuously
- [UIElements] ObjectField: Pressing delete does not clear contents like IMGUI behaviour.
- Change in avatar mask not reflected in timeline preview mode
- [Regression] Repaint and Layout OnGUI events don't update mousePosition in build
- [Linux][Editor] The Inspector does not take Space bar input.