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"vector<bool> too long" error is thrown when using UnityYAMLMerge
Reproduction steps:1. Open Command Prompt2. Use “cd“ to navigate to the “ReproProj“3. Run command: "<EDITOR LOCATION>\Data\Too... Read more
“Create a new repository” window layout breaks and doesn’t resize when a...
Steps to reproduce:1. Create new Unity project2. Open Unity Version Control window3. Press “Create workspace”4. In “Repository” fiel... Read more
Long Branch names breaks “New Branch” window layout, causing “Create” an...
Steps to reproduce:1. Create new Unity project2. Open Unity Version Control window3. Press “Create workspace”4. Pick a repository an... Read more
Prefabs are corrupted due to inline-styled YAML when UnityYAMLMerge is u...
How to reproduce: Locate the UnityYAMLMerge tool in “<Unity Editor version Path>\Editor\Data\Tools“ directory Copy the path to... Read more
[Editor] Multiple "[...] is inaccessible due to its protection level" er...
How to reproduce:1. Open the attached "IN-129366_georges rocket.zip" project2. Enter Safe mode3. Observe the Console Actual result: ... Read more
Multiple errors are thrown in the console while using perforce when movi...
Steps to reproduce:1. Open the attached “IN-136347_perforce_test_project.zip”2. Connect to your workspace in Perforce (Edit → Projec... Read more
Editing and saving a GraphToolkit custom graph does not automatically ge...
Steps to reproduce: (For Package)1. Create a new project2. Install the com.unity.graphtoolkit package (Window → Package Management →... Read more
UnityYAMLMerge duplicates list elements when there are changes on both s...
Reproduction steps: Download and extract the “IN-139130” project folder Open a new Terminal window at the “IN-139130/MergeTests“ fol... Read more
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