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[Graphics] templates URP throw missing namespace errors on updating inpu...
Steps to reproduce:1) Create a new project with "3D Sample Scene (URP)" template2) Edit > Project settings > Player -> Othe... Read more
"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...
How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more
Camera Preview result is not the same when Opaque Texture is disabled/en...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > Terrain.unity3. Open Assets > Settings > Defaul... Read more
[URP] Render Pipeline Converter converts and assigns Shader to InternalE...
How to reproduce:1. Open users attached project2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset3. O... Read more
Invalid package dependencies error when creating a new 3D (URP) Core pro...
Reproduction steps:1. Create and open a new 3D (URP) core project Expected result: There are no errorsActual result: There is an err... Read more
[XR][URP] Full Screen Blit in Single Pass Instanced rendering in XR does...
Reproduction steps:1. Create a New URP project2. Follow the Tutorial steps from the link:https://docs.unity3d.com/Packages/com.unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Diagnostics logs are missing, duplicated, or out of order when viewing Player sessions in Cloud Diagnostics
- Prefab Overrides “Apply” button is too big and overlaps with the context menu’s outline
- Prefab Overrides “No Overrides” text is too large, and the the Context Menu of the Parent GameObject has a lot of empty space when opened
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume