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WNS push notifications via background task is not working when push noti...
How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more
PlayerPrefs.GetFloat returns wrong values when used in UWP Build
How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more
[UWP] Capabilities are not changed when rebuilding the project
How to reproduce:1. Open the attached project "2022-3-uwp-ds5.zip"2. Plug in a PS5 or PS4 controller3. Build And Run the project4. N... Read more
Build fails with errors "unresolved external symbol grpcsharp_init refer...
How to reproduce:1. Open the attached project “PDA-AR.zip”2. Build the project for UWP3. Open the generated Solution in VS4. Build t... Read more
Multiple C4717 warning in Unity.RenderPipelines.Universal.Runtime2.cpp
How to reproduce: 1. Open the user's attached project2. Build the project for UWP, iOS or any other IL2CPP platform where you can se... Read more
Scrolling with the mouse is logged as a mouseDown event when the project...
How to reproduce:1. Open the attached project “MouseScrollUWP_Issue.zip”2. Build And Run the project for UWP3. Use the mouse wheel t... Read more
Typo in UWP documentation
On https://docs.unity3d.com/2020.3/Documentation/Manual/windowsstore-plugins-il2cpp.html, it says: "However, it’s still possible to ... Read more
Generated C++ code fails to compile due to invalid il2cpp_codegen_cast_s...
How to reproduce: Open the attached project "PDA-AR.zip" Build the project for UWP Open the built project with Visual Studio Build E... Read more
System.InvalidOperationException error when building the project for UWP
How to reproduce:1. Open the attached project “TestNonPorted.zip”2. Build the project for UWP Expected results: Build if successfulA... Read more
"UnauthorizedAccessException" thrown when using System.IO in UWP Build
How to reproduce: Open the attached project "FileIORepro.zip" Open Assets/Scenes/SampleScene.unity Build And Run the project for UWP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- It is possible to disable the Low Resolution Aspect Ratios setting on non-Retina displays when the display's scale is set to a value higher than 100%
- The “Default” overlay preset is selected and not marked dirty but the overlay itself is still unsaved when deleting a different preset
- Cannot change “Irradiance Quality” property value when click and dragging on the property title in Lightmap Parameters
- Multiple "Layout Element" Components can be added to the same GameObject
- "Layout Element" Component's fields don't preserve the values after reenabling the parameters