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Audio is paused when the Player is minimized and Application.runInBackgr...
How to reproduce:1. Open the attached project "audio-disappears-when-minimized.zip"2. Build And Run the project for UWP3. Minimize t... Read more
"Merge failure for shared merged PRI file : error 0x80070490" thrown whe...
How to reproduce:1. Open the attached project "UWPMergeFail.zip"2. Open File>Build Settings...3. Switch Platform to Universal Win... Read more
[UWP] WSATestCertificate causes errors in Console window when changing t...
Reproduction steps:1. Create a new 3D project2. Switch Platform to Universal Windows Platform3. Build Universal Windows Platform App... Read more
[UWP] Input isn't registered when pressing the button in build
Reproduction steps:1. Create a new UWP project2. Open the Project Settings tab and go to Player > Product Name, then change the P... Read more
UWP project build time scales badly with file count in the output build
Reported here: https://forum.unity.com/threads/uwp-build-is-getting-perpetually-stuck-on-gathering-build-data-or-importing-assets.10... Read more
[UWP] Screen.currentResolution.refreshRate returns 0 when used in UWP Build
How to reproduce:1. Open the attached project "resolution.zip"2. Open Build Settings (FIle>Build Settings)3. Switch Platform to U... Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more
"Fatal error in Unity CIL Linker Mono.Linker.LinkerFatalErrorException: ...
How to reproduce:1. Open the attached project "VR.zip"2. Buid the project for UWP Expected results: Build is successfulActual result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon of the button that opens Player 2 window is barely visible in the Active Scenario window when using Light Editor Theme
- It is possible to disable the Low Resolution Aspect Ratios setting on non-Retina displays when the display's scale is set to a value higher than 100%
- The “Default” overlay preset is selected and not marked dirty but the overlay itself is still unsaved when deleting a different preset
- Cannot change “Irradiance Quality” property value when click and dragging on the property title in Lightmap Parameters
- Multiple "Layout Element" Components can be added to the same GameObject