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Build and Run: USB Device option is broken
Microsoft stopped supporting deploying to devices via USB. We should remove this option from Unity. Read more
[ARM] Executable Only build fails in Editor
Due to lack of an ARM device, it is not certain if the same error happens when build through "Build and Run" Repro: 1. Create an ne... Read more
[ARM64] When using Executable Only, Player crashes on launch.
This crash ONLY happens when using Executable Only build, and it depends on the Build Configuration: - Master: Always launches - D... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more
[UWP] UnityWebRequests fail on UWP builds on Xbox One
How to reproduce: 1. Open attached Unity project 2. Build project to UWP 3. Install and Run on Xbox Expected result: "Hello world" ... Read more
[UWP] The exception is thrown when selecting TMP input field in Debug Build
Steps to reproduce: 1. Download 1164482_repro.zip 2. Switch platform to UWP 3. Build SampleScene 4. Open VS solution and build proje... Read more
[UWP] First UnityWebRequest with HTTPS url fails with UnknownError code ...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project 4. Open VS studios and build project and... Read more
[UWP] Visual Studio output throws exception when the Camera GameObject h...
Reproduction steps: 1. Open project "UWPDoublePostProcessBug.zip" 2. Open Scene "SampleScene" 3. Open Build Settings window from Fil... Read more
[UWP] XAML build shifts from App to a slate when TouchScreenKeyboard is ...
How to reproduce: 1. Open the attached "TestKeyboard.zip" project 2. Build to UWP with XAML Build Type 3. Open Visual Studio solutio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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