Search Issue Tracker
[TestRunner] Calling a Coroutine which waits for a few frames in Edit Mo...
Reproduction steps: 1. Open "coroutine_delay.zip" project 2. Open the Test Runner 3. "Run All" Edit Mode Tests Expected Result: All... Read more
Fix Integration Test stalls after failure to connect to WindowServer
When running the Unity Integration Test suite to run integration tests on real devices on a build machine, the tests stall indefinit... Read more
Running tests without --automation shows utp message about memory leaks
In https://forum.unity.com/threads/test-runner-fails-when-using-gitlab-ci.753671/ the user reports seeing a utp message about memory... Read more
Calling Reinterpret<bool> on NativeArray<byte> fails with 'Expected: Tru...
How to reproduce: 1. Open user-submitted project (NativeArrayBug.zip) 2. Open Window > General >Test Runner 3. Run All Edit Mode tes... Read more
[2018.4] TestRunner skips tests with [Category] Attribute in Unity 2018.4
Reproduction steps: 1. Open attached project "TestTestProject2018.zip" 2. "Run all" in the Test Runner 3. Observe the Triangle categ... Read more
Command line testing in batchmode with legacy -runEditorTests is not equ...
How to reproduce: 1. Download tester-submitted project (MainProject.zip) 2. Make sure the Library folder is not present in the root ... Read more
[Test Framework] nunit folder contains `This is a custom build DONT incl...
Inside your project folder, navigate to: Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom Note the file named "Thi... Read more
[Test Framework] Template doesn't start with the latest verified Test Fr...
Newly created project doesn't start with the latest verified Test Framework package, Refer to the attached screenshot. Steps to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll