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InvalidOperationException error or crash when allocating a large NativeP...
Reproduction steps:1. Open the attached project "Project"2. Attach “Assets/OverflowTest.cs“ to “MainCamera” GameObject3. Enter the P... Read more
Crash on "block_locate_free" when exiting Play Mode where there is a Pre...
How to reproduce:1. Open the “ECS_PhysicsShape.zip“ project2. Open the “Crash Repro Scene“ Scene3. Enable the “Crash_Repro_SUB“ Subs... Read more
Some of the "NativeText" methods use "stackalloc" which causes a stack o...
How to reproduce:1. Open the “native_text_to_string_bug“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Consol... Read more
Crash on Object::SetCachedScriptingObject when performing multiple Domai...
How to reproduce:1. Open the attached “IN-96242_MicroVerse.zip” project2. Open the “SampleScene”3. Open the “Domain Reloader” (Tools... Read more
Crash/Freeze with errors when entering/exiting Play mode and using Nativ...
Reproduction steps:1. Open the attached project ("ReproProject_96077")2. Open scene "Scenes/SampleScene"3. Enter and Exit Play mode ... Read more
ChildSafetyHandles grow indefinitely when repeatedly creating and dispos...
Reproduction steps:1. Open the attached "IN-129541-REPRO-V3.zip" project2. Open the “Assets/Scenes/Scene.unity”3. Open the Task Mana... Read more
Project build fails when "ENABLE_UNITY_COLLECTIONS_CHECKS" is added to S...
How to reproduce:1. Create a new project using the "Universal 3D" template2. In the Project Settings, add "ENABLE_UNITY_COLLECTIONS_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selected scenario changes when using the Save shortcut in the Configure Play Mode Scenarios window
- Unable to deselect variables in Graph Toolkit when clicking below or above the element
- "Duplicate item named ... encountered while searching the Item Library" warning persists after renaming the variables in Graph Toolkit
- Video Player preview stutters/lags when played in the Inspector preview during Play mode
- Camera frustum does not update in the Scene view when Output Texture referenced Render Texture is resized