Search Issue Tracker
The Height of the label isn't the same size as content of the Label when...
How to reproduce: 1. Open the attached project "LabelAutoSize.zip" 2. Open Assets > TestUXML.uxml 3. Observe "#m_label1" label Expe... Read more
[UI Builder] UI element properties assigned via UI Builder can't be acce...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip) 2. Open SampleScene 3. Notice there's 2 buttons in the scene - on... Read more
Impossible to set "text-overflow: ellipsis;" in the UI Builder
It is possible to set the overflow at hidden, but not the text-overflow. I think it may be interesting to warn the user if he set "... Read more
Open in IDE opens the file in UI Builder
1. Open the Project tab of the library 2. Right click on a UXML file and select "Open in IDE" 3. File opens in UI Builder instead U... Read more
UI Builder produces invalid UXML code when overriding an attribute from ...
Reproduction steps: 1. Open the attached project "UxmlBugRepro.zip" 2. Open "SampleScene" Scene 3. Open "UI.uxml" in the Assets Fold... Read more
UI Builder breaks cursor's parameters in the .uss file when changing .us...
How to reproduce: 1. Open user's provided project "UI Tookit theme bug.zip" 2. Open "SampleScene" Scene 3. Open the theme1.uss file ... Read more
[UI Toolkit] The input element jumps into second line after changing the...
How to reproduce: 1. Open the attached project 2. Open UI Document located in Assets -> UI Toolkit -> "interface" 3. Select Input Fi... Read more
[UI Toolkit][Slider] Slider Input Field doesn't show values and there's ...
How to reproduce: 1. Open the attached project 2. Open UI Document located in Assets -> UI Toolkit -> "interface" 3. Take a look at ... Read more
[UI Toolkit] The colors/style of UI Builder elemetns differes from Game ...
How to reproduce: 1. Open the attached project 2. Open "UIToolkit_scene" scene 3. Open UIDocument for that scene in the UIBuilder wi... Read more
Canvas gets corrupted after save
The active theme is no longer applied to the document after saving Steps: 1 . Create document 2. Add a button 3. Save the document ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when opening a specific project
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor