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Crash when removing Canvas component from object
To reproduce:1. Open attached project2. Open MatchSim3. Select Canvas4. Remove Graphic Raycaster and Canvas components5. Editor crashes Read more
UI ScrollRect: MissingReferenceException errors when building project
To reproduce:1. Open attached project2. Open Main Menu scene3. Build project for Web Player or PC Standalone4. Notice errors thrown ... Read more
InputField.ActivateInputField() has no effect when invoked from the inpu...
To reproduce this bug: 1. Open the attached project2. Open the ActivateInputFieldTest.unity scene.3. Press Play.4. Click on the inpu... Read more
RawImage texture cannot be changed after a yield statement in a couroutine
To Reproduce:1. Open 'ReplaceImage.cs' in the attached project remove the first (WWW) line in the coroutine, change the last line to... Read more
When using ToggleGroups, de-activating a gameobject with a Toggle compon...
To reproduce:1. Open attached project2. Open test scene3. Disable and re-enable one of toggles4. Notice that Group value on Toggle c... Read more
InputField cursor position doesn't respect Text vertical alignment
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Click on the white box4. Observe that cursor position d... Read more
OnClick() area doesnt recheck functions, after changing script, and then...
OnClick() area doesn't recheck functions, after changing script 2) How can we reproduce it using the example you attached Please see... Read more
NullReferenceException when adding Scroll Rect Component
Steps to reproduce : - create a new project- create a canvas and an empty game object- add the Scroll Rect Component to the game obj... Read more
Error "ArgumentOutOfRangeException: Argument is out of range
Error "ArgumentOutOfRangeException: Argument is out of range. Parameter name: index" When double clicking single line input field wi... Read more
When applying changes of UI prefab's disabled child, PosX and PosY value...
To reproduce this issue: 1. Open the attached project2. Open 'guiPrefabBug' scene3. Select 'Enabled' object in the hierarchy ( Canva... Read more
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