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The handle of a slider is unaligned in playmode
Steps to reproduce : - create a new project - create a new slider - press play and notice the handle is unaligned *Note : Regressi... Read more
Cannot remove a Rect Transform from GameObject
Steps to reproduce : - create a new gameobject - add a RectTransform component - click on the cog and noyice that "Remove Component... Read more
Holding click on uGUI button does not stop other buttons being highlighted
Steps to reproduce: 1. Create two or more uGUI buttons 2. Mouse-over one of them 3. Press left mouse button and do not release 4. Dr... Read more
Image becomes white until it's moved in scene view if its properties are...
See http://screencast.com/t/CqFWi1RGgb for repro. Read more
uGUI scene gizmos can be set to illegal parameters in inspector
1. Create button in a scene Example 1: 2. in inspector for anchor min, set value that is higher than anchor max. 3. result is that ... Read more
Del deletes the wrong character in an input field
To reproduce: 1. Open attached project 2. Open scene test. It contains an input field 3. Enter play mode 4. Type something into the ... Read more
UGUI Text looks broken when changed via script
Steps to reproduce : - import the project attached - open the scene "SplashA" - press play and also play in the scene - choose "yes... Read more
InputField cursor position doesn't respect Text vertical alignment
Steps to reproduce: 1. Open the attached project and the scene 2. Press play 3. Click on the white box 4. Observe that cursor positi... Read more
Reversing text wrapmode to wrap from ResizeBounds appears to have no effect
1. create text in scene 2. Observe how the text bounds are larger than the text "New Text" 3. in inspector go to wrap made and set t... Read more
Hitting enter when selecting input field also causes 'next line'
1. open and play widget scene 2. navigate, via keyboard arrows, to the input field and hit enter 3. observe how the carret will begi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
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- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type