Search Issue Tracker

0
votes
Won't Fix

Editor crashes on UI::AddRenderersToCanvas when enabling Canvas component

uGUI

-

Dec 12, 2019

-

Version/s: 2018.3.0a1, 2018.4, 2018.4.6f1, 2020.1

How to reproduce: 1. Open the attached "case_120543.zip" project 2. Load the "SampleScene" 3. Select the "Canvas" GameObject in the ... Read more

0
votes
Active

OnValueChanged callback is not executed in Play mode when Domain Reload ...

uGUI

-

Dec 18, 2019

-

Version/s: 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open attached project ("UI-REPRO.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Slide right and left sli... Read more

0
votes
Fixed

[2D] StackOverflowException is thrown when "Scroll View(Rect Transform)"...

uGUI

-

Dec 19, 2019

-

Version/s: 2019.3.0b10, 2020.1.0a6, 2020.1.0a17

On assigning "Scroll View (Rect Transform)" to Content property in the Scroll Rect Component throw StackOverflowException, refer att... Read more

0
votes
Duplicate

[2D] Dropdown icon for "Raycast Padding" property doesn't work under "Te...

uGUI

-

Dec 23, 2019

-

Version/s: 2020.1.0a15, 2020.1.0a18

"Raycast Padding" property dropdown icon under the "Text" component is not getting clicked, refer the attached video. Steps to repr... Read more

0
votes
Duplicate

Dropdown icon for "Padding" property doesn't work under "Rect Mask 2D" i...

uGUI

-

Jan 08, 2020

-

Version/s: 2020.1.0a15, 2020.1.0a18

Clicking on dropdown icon of Padding property for Rect Mask 2D doesn't expand however it expands when clicked on padding text Please... Read more

5
votes
Active

Toggle Component's OnValueChanged Events are not called when "Reload Dom...

uGUI

-

Jan 08, 2020

-

Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "Repro" 2. Enter the Play Mode 3. Click the "Toggle" Button a couple ... Read more

0
votes
Active

Multiple EventSystem instances can be created from a prefab in one scene

uGUI

-

Jan 09, 2020

-

Version/s: 2017.4, 2019.2.18f1, 2020.1

Steps to reproduce: 1. Create and open a new Unity project 2. In the toolbar press "GameObject" > "UI" > "Event System" 3. Drag the ... Read more

0
votes
Fixed

Crash on GUIEventManager::PopEvent when event triggers and Event.PopEven...

uGUI

-

Jan 12, 2020

-

Version/s: 2018.2.0a1, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project "Case_1211027" and load "SampleScene" 2. Press Play 3. Click on the Game screen Reproduc... Read more

0
votes
By Design

Project window size is getting printed out when accessing Screen Size

uGUI

-

Jan 21, 2020

-

Version/s: 2018.4, 2018.4.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open user-attached project 2. In the project window, select "Prefab" 3. Right-click on it and select 'Screen... Read more

0
votes
Active

Only 2 UV components per channel are accessible in shader when mesh is r...

uGUI

-

Dec 29, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open 'SampleScene' from "CanvasRendererUV.zip" 2. Start Play Mode 3. Inspect the color of both quads Expected ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.