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New line is accepted in TextMeshPro “Multi Line Newline” Input Field whe...
How to reproduce:1. Open the user’s attached “TMP-InputFieldLineLimits.zip” project2. Enter Play Mode3. Focus on the Input Field and... Read more
NaN values in Rect Transform when the anchor is set to stretch and all t...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Game.unity” Scene3. Expand the “Canvas” GameO... Read more
Color values in the “Button” Component are not reverted to default when ...
How to reproduce:1. Open the user’s attached “MedievalMayhem.zip” project2. Enter Play Mode3. In the Hierarchy window, expand “Pause... Read more
UI RectTransform values change in the Inspector when reopening the Editor
How to reproduce:1. Open the "IN_48224" project2. Open the "Test" Scene3. In the Hierarchy select the "RELOAD AND WATCH ME MOVE" Gam... Read more
InputField API updater incorrectly updates the OnEndEdit list
Reproduction steps:1. Open the “OnEndEdit“ project2. Open the “Sample” scene3. Select the “InputField” GameObject4. In Inspector obs... Read more
[Android] Sprite transparency does not work when using RGB ETC1 format w...
Reproduction steps:1. Open the “ETCTest“ project2. Ensure Android is the selected platform in Build Settings3. Repack sprite atlases... Read more
“Margins” values of the TextMeshPro Text GameObject can’t be set when ha...
How to reproduce:1. Open the attached “anchor.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy windo... Read more
Physics2DRaycaster returns incorrect distance when using Sorting Groups
Reproduction steps:1. Open the attached project "Physics2DRaycasterSortingGroupBug"2. Open the "NewBugs" scene3. Enter Play mode4. C... Read more
Click on GameObject with “IPointerClickHandler” is not registered when h...
How to reproduce:1. Open the user’s attached “BUG-InputSystemUIInputModule-IPointerClickHandler.zip” project2. Enter Play Mode3. In ... Read more
World Space Canvas can be interacted with through other GameObjects when...
Reproduction steps:1. Open the attached “IN-49462_Clicks Through Colliders.zip“ project2. Open the “Test clicks through walls” scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MissingReferenceException errors are thrown after entering Play mode when multiple Inspector windows are displaying different objects with Grid Layout Group component
- "Can't change name, category with the same name already exists" Error is logged when renaming a Category to a name with a trailing space in the VFX Graph Blackboard
- Delete does nothing on an in-use Custom Attribute when re-triggered after cancelling the deletion confirmation prompt in the VFX Graph Blackboard
- No Ellipses are used for the Visual Effect Graph Create Context Menu Option
- Crash on LaunchBugReporter when opening a specific project using DirectX 12