Search Issue Tracker
Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps: 1. Open the user's project 2. Enter Play mode 3. Move pointer from outside to panel (Log: Panel on enter) 4. Mov... Read more
Re-enabling game object with "Toggle group" loses information about prev...
Steps to reproduce: 1. Open attached project "Test.zip" 2. Go into play mode 3. There are 3 toggles at the top, select a red one (ro... Read more
Immutable Package errors are thrown when selecting a Prefab containing C...
How to reproduce: 1. Create a new URP or HDRP project 2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> Prefabs ->... Read more
Setting RectTransform sizeDelta after setting position will corrupt posi...
Repro steps: Open attachecd project and run the RectTransform scene Press space to switch between setting SizeDelta before and after... Read more
[UIProfiler]Time ms increases for Profiler.FinalizeAndSendFrame when the...
To reproduce: 1. Create a new project 2. Add many different UI game objects 3. Enter Play mode 4. Open Profiler 5. Wait for a few m... Read more
Turning off a child object in Canvas, applying changes to prefab, then t...
This is happening only when an object with TextMeshPro components are used in the Canvas. Steps to reproduce: 1. Open QA's attached... Read more
Rect Transform values are set to NaN when decreasing the height of the C...
To reproduce: 1. In a new project, create a Canvas 2. Set Render Mode to Screen Space - Camera 3. Select Main Camera as Render Came... Read more
External Texture is not visible in Player/Build when Canvas Render Mode ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe that there's a transp... Read more
Disabling UI crashes at GameObject::IsActive
Steps to reproduce: 1. Open CrashTestDummy.zip project 2. Open SceneA (or SceneB) 3. Click the big button in the middle continuous... Read more
Pointer events are triggered when UI object's scale is set to 0 on certa...
To reproduduce: 1. Download and open attached "repro930009.zip" project. 2. Open "New Scene" scene. 3. Enter Play mode. 4. Try movi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type