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0
votes
By Design

PVR textures are flipped upside-down when imported in the Editor or load...

Texture

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Apr 06, 2015

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Version/s: 5.0.1f1, 2017.4, 2020.2

How to reproduce:1. Open user-submitted project (Repro.zip)2. Open the SampleScene3. Enter Play Mode4. Note the 2 images(loaded via ... Read more

5
votes
Fixed

Materials applied to GameObjects at runtime from Resources/Addressables ...

Texture

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Dec 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b1, 2021.2

How to reproduce:1. Open the user's attached "U - Bugreport project.zip" project2. Go to File -> Build And Run3. Observe the Game... Read more

0
votes
Fixed

"Unknown format" is thrown when importing DDS files

Texture

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Nov 15, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5

How to reproduce:1. Open the attached project "ImageImport.zip"2. Right mouse click on Assets/r8.dds in the Project window3. Click "... Read more

0
votes
Fixed

[Backport] Texture2D.Resize toggles GraphicsFormat each time it's called...

Texture

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May 27, 2022

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Version/s: 2020.3.34f1

How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyCustomTexture in the project window4. Right-click in the... Read more

0
votes
Duplicate

Some Sprites are fragmented when added to Sprite Atlas

Texture

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Jul 31, 2021

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Version/s: 2020.2.0b9, 2020.3.15f1c1

Reproduction steps:1. Open the attached project ("TestAtlas")2. Switch to Android build platform3. Create a new Sprite Atlas by clic... Read more

1
votes
By Design

Color.gray is (0.502,0.502,0.502) instead of (0.5,0.5,0.5) when TextureF...

Texture

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Apr 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Color.zip"2. Open Assets/Scenes/SampleScene3. Enter Play Mode and press Space Expecte... Read more

0
votes
Active

[Documentation] Texture rendered at different fidelity with Particle Sys...

Texture

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Jan 07, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Open the attached “IN-127332” project2. Open the “StreamingMipmapTestScene”3. Enter Play mode4. Click the “Use Q... Read more

0
votes
Fixed

Using Texture2D.EXRFlags.CompressPIZ causes StackOverflowException

Texture

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Feb 04, 2021

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Version/s: 2019.1.0a6, 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Select QA/Encode Texture to PIZ EXR3. Observe the Console window Expected r... Read more

0
votes
Fixed

New BC7 (bc7e) compressor on full red texture results in imperfect red (...

Texture

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Feb 16, 2021

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Version/s: 2021.2.0a4

When setting all pixels of a 4x4 texture to red (1,0,0) the new in 2021.2 BC7 compressor (bc7e) changes the values to (0.992,0,0). C... Read more

1
votes
Fixed

[MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer ...

Texture

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Feb 10, 2021

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Version/s: 2018.4, 2019.4, 2020.1.8f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more